| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 7151 | Ravelink | 400 | 39 | 23 | 16 | 0 | 0 | 3 | 3 |
| 7152 | Rayter#1 | — | 39 | 37 | 2 | 0 | 0 | 5 | 4 |
| 7153 | Ronan10th | — | 39 | 32 | 7 | 0 | 0 | 1 | 1 |
| 7154 | Rust-khur01@psn | 400 | 39 | 30 | 9 | 0 | 0 | 6 | 3 |
| 7155 | THATONEGUY25856@live | — | 39 | 30 | 9 | 0 | 0 | 2 | 1 |
| 7156 | _LV_-EH_2 | — | 39 | 39 | 0 | 0 | 0 | 6 | 4 |
| 7157 | electroniumez | — | 39 | 25 | 14 | 0 | 0 | 8 | 4 |
| 7158 | kou1101 | — | 39 | 28 | 11 | 0 | 0 | 4 | 1 |
| 7159 | rich_yura@psn | 547 | 39 | 31 | 8 | 0 | 0 | 5 | 4 |
| 7160 | woliniak_hociak | — | 39 | 28 | 11 | 0 | 0 | 6 | 4 |
| 7161 | Чувакк | — | 39 | 35 | 4 | 0 | 0 | 4 | 1 |
| 7162 | CICLOP_RU | 649 | 40 | 40 | 0 | 0 | 0 | 9 | 8 |
| 7163 | CMDKnecht | 972 | 40 | 35 | 5 | 0 | 0 | 2 | 1 |
| 7164 | IZ_BSTI | 734 | 40 | 36 | 4 | 0 | 0 | 2 | 1 |
| 7165 | PyhtonRon | — | 40 | 31 | 9 | 0 | 0 | 1 | 1 |
| 7166 | adepte-datable9@psn | 400 | 40 | 40 | 0 | 0 | 0 | 8 | 4 |
| 7167 | guillermoalag772@psn | — | 40 | 40 | 0 | 0 | 0 | 2 | 2 |
| 7168 | hachi9jyu@psn | 403 | 40 | 31 | 9 | 0 | 0 | 5 | 3 |
| 7169 | kirillwolf85 | 916 | 40 | 26 | 14 | 0 | 0 | 6 | 4 |
| 7170 | liam1166 | 1172 | 40 | 40 | 0 | 0 | 0 | 5 | 3 |
| 7171 | polyhinmaksim | 1189 | 40 | 28 | 12 | 0 | 0 | 5 | 3 |
| 7172 | stefanfundk | 855 | 40 | 35 | 5 | 0 | 0 | 3 | 3 |
| 7173 | 39-кгбомба | 400 | 41 | 32 | 9 | 0 | 0 | 9 | 7 |
| 7174 | ARBOOKS12_@psn | 1578 | 41 | 39 | 2 | 0 | 0 | 1 | 1 |
| 7175 | Dimond_S | 627 | 41 | 29 | 12 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.