| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 7201 | Spale90 | 1068 | 50 | 9 | 8 | 0 | 0 | 4 | 2 |
| 7202 | anton_dubenko | 534 | 50 | 40 | 10 | 0 | 0 | 3 | 2 |
| 7203 | ww2iscool | 1330 | 50 | 42 | 8 | 0 | 0 | 4 | 2 |
| 7204 | CA-1 | — | 51 | 48 | 3 | 0 | 0 | 5 | 4 |
| 7205 | FRA3012@live | 460 | 51 | 32 | 19 | 0 | 0 | 10 | 5 |
| 7206 | RiotFlame | 682 | 51 | 46 | 5 | 0 | 0 | 8 | 6 |
| 7207 | Risortik | 769 | 51 | 37 | 14 | 0 | 0 | 10 | 6 |
| 7208 | Sledgehammer700 | 555 | 51 | 39 | 12 | 0 | 0 | 4 | 2 |
| 7209 | SweatyFlannel | 1215 | 51 | 46 | 5 | 0 | 0 | 2 | 2 |
| 7210 | Totoloco7420@live | — | 51 | 25 | 26 | 0 | 0 | 6 | 4 |
| 7211 | adriandenis#1 | 440 | 51 | 36 | 15 | 0 | 0 | 4 | 3 |
| 7212 | elpatito-master@psn | 401 | 51 | 32 | 19 | 0 | 0 | 3 | 3 |
| 7213 | galo_doido05@psn | 400 | 51 | 43 | 8 | 0 | 0 | 13 | 9 |
| 7214 | omarrik39 | 400 | 51 | 42 | 9 | 0 | 0 | 11 | 8 |
| 7215 | titanic-suet99@psn | — | 51 | 41 | 10 | 0 | 0 | 4 | 4 |
| 7216 | weezera | 400 | 51 | 34 | 13 | 0 | 0 | 6 | 4 |
| 7217 | wumaxxer700 | 400 | 51 | 44 | 7 | 0 | 0 | 12 | 9 |
| 7218 | 苏晗默 | 400 | 51 | 37 | 14 | 0 | 0 | 4 | 3 |
| 7219 | Belgje | 942 | 52 | 38 | 14 | 0 | 0 | 1 | 1 |
| 7220 | CyborgSexual69 | 1411 | 52 | 44 | 8 | 0 | 0 | 6 | 3 |
| 7221 | DrYakov | 1379 | 52 | 48 | 4 | 0 | 0 | 2 | 1 |
| 7222 | IlyushaBOY | — | 52 | 33 | 19 | 0 | 0 | 6 | 4 |
| 7223 | KiLeRrr__argento@psn | 424 | 52 | 44 | 8 | 0 | 0 | 6 | 4 |
| 7224 | NoMovesJr2010@live | 730 | 52 | 46 | 6 | 0 | 0 | 2 | 2 |
| 7225 | Senior_Glonky | 469 | 52 | 36 | 16 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.