| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 7751 | THATONEGUY25856@live | — | 39 | 30 | 9 | 0 | 0 | 2 | 1 |
| 7752 | _LV_-EH_2 | — | 39 | 39 | 0 | 0 | 0 | 6 | 4 |
| 7753 | electroniumez | — | 39 | 25 | 14 | 0 | 0 | 8 | 4 |
| 7754 | kou1101 | — | 39 | 28 | 11 | 0 | 0 | 4 | 1 |
| 7755 | rich_yura@psn | 547 | 39 | 31 | 8 | 0 | 0 | 5 | 4 |
| 7756 | sedri2095 | — | 39 | 35 | 4 | 0 | 0 | 3 | 1 |
| 7757 | woliniak_hociak | — | 39 | 28 | 11 | 0 | 0 | 6 | 4 |
| 7758 | Чувакк | — | 39 | 35 | 4 | 0 | 0 | 4 | 1 |
| 7759 | CICLOP_RU | 649 | 40 | 40 | 0 | 0 | 0 | 9 | 8 |
| 7760 | CMDKnecht | 972 | 40 | 35 | 5 | 0 | 0 | 2 | 1 |
| 7761 | IZ_BSTI | 734 | 40 | 36 | 4 | 0 | 0 | 2 | 1 |
| 7762 | PyhtonRon | — | 40 | 31 | 9 | 0 | 0 | 1 | 1 |
| 7763 | adepte-datable9@psn | 400 | 40 | 40 | 0 | 0 | 0 | 8 | 4 |
| 7764 | bossin384 | — | 40 | 25 | 15 | 0 | 0 | 4 | 2 |
| 7765 | erzhenkov@psn | — | 40 | 25 | 15 | 0 | 0 | 6 | 4 |
| 7766 | guillermoalag772@psn | — | 40 | 40 | 0 | 0 | 0 | 2 | 2 |
| 7767 | hachi9jyu@psn | 400 | 40 | 31 | 9 | 0 | 0 | 5 | 3 |
| 7768 | igedewisnu | — | 40 | 28 | 12 | 0 | 0 | 5 | 2 |
| 7769 | kirillwolf85 | 916 | 40 | 26 | 14 | 0 | 0 | 6 | 4 |
| 7770 | liam1166 | 1172 | 40 | 40 | 0 | 0 | 0 | 5 | 3 |
| 7771 | polyhinmaksim | 1189 | 40 | 28 | 12 | 0 | 0 | 5 | 3 |
| 7772 | rowstermeister@psn | 970 | 40 | 28 | 12 | 0 | 0 | 2 | 2 |
| 7773 | stefanfundk | 855 | 40 | 35 | 5 | 0 | 0 | 3 | 3 |
| 7774 | 39-кгбомба | 404 | 41 | 32 | 9 | 0 | 0 | 9 | 7 |
| 7775 | ARBOOKS12_@psn | 1583 | 41 | 39 | 2 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.