| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 7801 | HEADHUNTER12318@live | — | 28 | 22 | 6 | 0 | 0 | 3 | 2 |
| 7802 | HacTR4022@live | 958 | 28 | 18 | 10 | 0 | 0 | 1 | 1 |
| 7803 | HennDrix | 726 | 28 | 15 | 13 | 0 | 0 | 2 | 2 |
| 7804 | IronHeart1141@live | — | 28 | 18 | 10 | 0 | 0 | 3 | 1 |
| 7805 | JEREM59 | 400 | 28 | 27 | 1 | 0 | 0 | 3 | 3 |
| 7806 | Jay-Bird | — | 28 | 27 | 1 | 0 | 0 | 4 | 2 |
| 7807 | Jsisidk@live | — | 28 | 24 | 4 | 0 | 0 | 5 | 3 |
| 7808 | LIAM-SAN_ZENZERO@psn | — | 28 | 26 | 2 | 0 | 0 | 2 | 1 |
| 7809 | MOCO_AZUL2@psn | 1256 | 28 | 18 | 10 | 0 | 0 | 1 | 1 |
| 7810 | MississippiRive | 1710 | 28 | 19 | 9 | 0 | 0 | 2 | 1 |
| 7811 | OLEGYSIC | 467 | 28 | 25 | 3 | 0 | 0 | 4 | 2 |
| 7812 | Ocho_Loco04 | — | 28 | 14 | 14 | 0 | 0 | 4 | 2 |
| 7813 | Padro_001 | — | 28 | 20 | 8 | 0 | 0 | 9 | 5 |
| 7814 | Reaper_Actual_13@psn | — | 28 | 20 | 8 | 0 | 0 | 1 | 1 |
| 7815 | Ruskiy_VANYA@psn | — | 28 | 25 | 3 | 0 | 0 | 4 | 3 |
| 7816 | SEEDLESS | 942 | 28 | 18 | 10 | 0 | 0 | 2 | 2 |
| 7817 | SLONAR10M1 | 886 | 28 | 25 | 3 | 0 | 0 | 7 | 6 |
| 7818 | Shampoo58035 | 620 | 28 | 16 | 12 | 0 | 0 | 4 | 4 |
| 7819 | Skynet_2_5 | — | 28 | 23 | 5 | 0 | 0 | 2 | 2 |
| 7820 | TheGrimReaper654 | — | 28 | 0 | 4 | 0 | 0 | 1 | 1 |
| 7821 | Tralto | — | 28 | 18 | 10 | 0 | 0 | 8 | 3 |
| 7822 | ZaVaDeNkO | — | 28 | 24 | 4 | 0 | 0 | 3 | 2 |
| 7823 | Zuziarafal@live | 400 | 28 | 22 | 6 | 0 | 0 | 2 | 2 |
| 7824 | _skillissue_ | 649 | 28 | 22 | 6 | 0 | 0 | 4 | 3 |
| 7825 | a888kpp | 442 | 28 | 21 | 7 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.