| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 7926 | dmosh23 | 596 | 30 | 26 | 4 | 0 | 0 | 5 | 3 |
| 7927 | fundamentetpc8 | — | 30 | 30 | 0 | 0 | 0 | 5 | 2 |
| 7928 | ganjubas3462 | 1741 | 30 | 21 | 9 | 0 | 0 | 1 | 1 |
| 7929 | kamirat1211 | 485 | 30 | 26 | 4 | 0 | 0 | 8 | 4 |
| 7930 | kikanuni0@psn | 1416 | 30 | 26 | 4 | 0 | 0 | 1 | 1 |
| 7931 | krafftmann | — | 30 | 23 | 7 | 0 | 0 | 1 | 1 |
| 7932 | lamator_dam11504 | 1334 | 30 | 20 | 10 | 0 | 0 | 3 | 1 |
| 7933 | lordbrandykcz#1 | 1146 | 30 | 28 | 2 | 0 | 0 | 3 | 1 |
| 7934 | muchacho_quedo3@psn | — | 30 | 29 | 1 | 0 | 0 | 6 | 2 |
| 7935 | nmnillo21 | 739 | 30 | 25 | 5 | 0 | 0 | 5 | 3 |
| 7936 | paulwotwot30@live | — | 30 | 26 | 4 | 0 | 0 | 1 | 1 |
| 7937 | pukka_shade2@psn | — | 30 | 22 | 8 | 0 | 0 | 5 | 4 |
| 7938 | ttghytt2008@live | — | 30 | 27 | 3 | 0 | 0 | 3 | 2 |
| 7939 | xXGENIXXx | — | 30 | 30 | 0 | 0 | 0 | 4 | 3 |
| 7940 | НервНый | — | 30 | 27 | 3 | 0 | 0 | 3 | 1 |
| 7941 | афганскиймак | 400 | 30 | 25 | 5 | 0 | 0 | 1 | 1 |
| 7942 | CptAureo | — | 31 | 22 | 9 | 0 | 0 | 1 | 1 |
| 7943 | Feniix3 | — | 31 | 27 | 4 | 0 | 0 | 1 | 1 |
| 7944 | Gorilla_Man_Crud@psn | — | 31 | 28 | 3 | 0 | 0 | 3 | 1 |
| 7945 | Guille7691@live | 400 | 31 | 26 | 5 | 0 | 0 | 6 | 5 |
| 7946 | Malina#27 | 956 | 31 | 21 | 10 | 0 | 0 | 3 | 1 |
| 7947 | Manny_Pardo1978@psn | — | 31 | 25 | 6 | 0 | 0 | 3 | 2 |
| 7948 | MonkeyMan56408@live | 400 | 31 | 27 | 4 | 0 | 0 | 6 | 4 |
| 7949 | Monsteroggy@live | 400 | 31 | 27 | 4 | 0 | 0 | 5 | 3 |
| 7950 | Nuke1488 | 400 | 31 | 28 | 3 | 0 | 0 | 7 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.