| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8001 | Shampoo58035 | 620 | 28 | 16 | 12 | 0 | 0 | 4 | 4 |
| 8002 | Skynet_2_5 | — | 28 | 23 | 5 | 0 | 0 | 2 | 2 |
| 8003 | TheGrimReaper654 | 1927 | 28 | 0 | 4 | 0 | 0 | 1 | 1 |
| 8004 | Tralto | — | 28 | 18 | 10 | 0 | 0 | 8 | 3 |
| 8005 | ZaVaDeNkO | — | 28 | 24 | 4 | 0 | 0 | 3 | 2 |
| 8006 | Zuziarafal@live | 400 | 28 | 22 | 6 | 0 | 0 | 2 | 2 |
| 8007 | _skillissue_ | 649 | 28 | 22 | 6 | 0 | 0 | 4 | 3 |
| 8008 | a888kpp | 442 | 28 | 21 | 7 | 0 | 0 | 3 | 3 |
| 8009 | aki0_ | — | 28 | 20 | 8 | 0 | 0 | 1 | 1 |
| 8010 | alexmironov23212 | — | 28 | 28 | 0 | 0 | 0 | 5 | 3 |
| 8011 | cmaurice55 | — | 28 | 19 | 9 | 0 | 0 | 3 | 1 |
| 8012 | dr-jorgedelvil@psn | 400 | 28 | 19 | 9 | 0 | 0 | 4 | 2 |
| 8013 | kanonier32@psn | 400 | 28 | 28 | 0 | 0 | 0 | 6 | 4 |
| 8014 | latest_reflex@psn | 400 | 28 | 16 | 12 | 0 | 0 | 4 | 4 |
| 8015 | nokiafliphone@psn | 621 | 28 | 18 | 10 | 0 | 0 | 2 | 1 |
| 8016 | osagini | 1214 | 28 | 22 | 6 | 0 | 0 | 3 | 2 |
| 8017 | same14040 | — | 28 | 24 | 4 | 0 | 0 | 4 | 2 |
| 8018 | skibidi_toaleta7 | — | 28 | 19 | 9 | 0 | 0 | 3 | 3 |
| 8019 | tclarke06@live | 582 | 28 | 21 | 7 | 0 | 0 | 4 | 4 |
| 8020 | ufytw | — | 28 | 21 | 7 | 0 | 0 | 7 | 3 |
| 8021 | yoitskizu@live | 416 | 28 | 17 | 11 | 0 | 0 | 3 | 1 |
| 8022 | Министерствое60 | — | 28 | 14 | 14 | 0 | 0 | 3 | 2 |
| 8023 | 斯大林kk | — | 28 | 28 | 0 | 0 | 0 | 3 | 3 |
| 8024 | 2763176056#1 | — | 29 | 24 | 5 | 0 | 0 | 8 | 4 |
| 8025 | ARRIVA116 | 400 | 29 | 24 | 5 | 0 | 0 | 6 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.