| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8176 | Mr_Bandit82 | 585 | 59 | 47 | 12 | 0 | 0 | 6 | 6 |
| 8177 | PAULORICARDO | 828 | 59 | 45 | 14 | 0 | 0 | 8 | 5 |
| 8178 | rensom201554066 | — | 59 | 49 | 10 | 0 | 0 | 9 | 5 |
| 8179 | xeyser | 782 | 59 | 51 | 8 | 0 | 0 | 10 | 6 |
| 8180 | zavdan62 | 1620 | 59 | 39 | 20 | 0 | 0 | 7 | 3 |
| 8181 | Мельник#7 | — | 59 | 47 | 12 | 0 | 0 | 6 | 2 |
| 8182 | AdmiralDanil | — | 60 | 56 | 4 | 0 | 0 | 8 | 6 |
| 8183 | AndrewPinotG@psn | 400 | 60 | 48 | 12 | 0 | 0 | 5 | 4 |
| 8184 | MREnigmaWC@live | 960 | 60 | 52 | 8 | 0 | 0 | 10 | 5 |
| 8185 | MasterStani@live | 400 | 60 | 50 | 10 | 0 | 0 | 7 | 2 |
| 8186 | UnknownSight1040@psn | 1343 | 60 | 32 | 28 | 0 | 0 | 4 | 2 |
| 8187 | Yaroslav5811@psn | 1023 | 60 | 44 | 16 | 0 | 0 | 7 | 3 |
| 8188 | drhyper7037 | — | 60 | 50 | 10 | 0 | 0 | 2 | 1 |
| 8189 | futuristic_tax42@psn | 430 | 60 | 43 | 17 | 0 | 0 | 9 | 5 |
| 8190 | osny_81 | 994 | 60 | 56 | 4 | 0 | 0 | 8 | 4 |
| 8191 | poco-fissile856@psn | — | 60 | 53 | 7 | 0 | 0 | 9 | 7 |
| 8192 | 123#1429 | 544 | 61 | 57 | 4 | 0 | 0 | 6 | 5 |
| 8193 | ARASPaulius756@psn | 400 | 61 | 50 | 11 | 0 | 0 | 2 | 1 |
| 8194 | NotoriousEm | 760 | 61 | 57 | 4 | 0 | 0 | 4 | 3 |
| 8195 | Plotik45#1 | 1192 | 61 | 37 | 24 | 0 | 0 | 10 | 7 |
| 8196 | SiwashDuck | — | 61 | 39 | 11 | 0 | 0 | 7 | 4 |
| 8197 | TheForgottxn-@psn | 502 | 61 | 52 | 9 | 0 | 0 | 12 | 8 |
| 8198 | dabiggestbird_54@psn | — | 61 | 48 | 13 | 0 | 0 | 7 | 4 |
| 8199 | dookmariot | 658 | 61 | 57 | 4 | 0 | 0 | 15 | 7 |
| 8200 | kft6r | 1251 | 61 | 48 | 13 | 0 | 0 | 7 | 1 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.