| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8201 | pavliktchesnokov | 400 | 61 | 50 | 11 | 0 | 0 | 12 | 8 |
| 8202 | psychoboss50 | 901 | 61 | 27 | 34 | 0 | 0 | 2 | 1 |
| 8203 | tgzstation_5@psn | 1079 | 61 | 42 | 19 | 0 | 0 | 6 | 5 |
| 8204 | vadimbvbv | — | 61 | 46 | 15 | 0 | 0 | 6 | 2 |
| 8205 | wumaxxer700 | 400 | 61 | 51 | 10 | 0 | 0 | 14 | 10 |
| 8206 | zsinazsina12 | 400 | 61 | 51 | 10 | 0 | 0 | 11 | 10 |
| 8207 | DUPLETOV | 1197 | 62 | 48 | 14 | 0 | 0 | 3 | 2 |
| 8208 | PerskY1312@live | 699 | 62 | 44 | 18 | 0 | 0 | 10 | 8 |
| 8209 | SDJ57@live | 616 | 62 | 49 | 13 | 0 | 0 | 3 | 1 |
| 8210 | Sairin22 | — | 62 | 53 | 9 | 0 | 0 | 6 | 5 |
| 8211 | SkullRus161 | 939 | 62 | 33 | 6 | 0 | 0 | 6 | 4 |
| 8212 | rendimobilegamin | 401 | 62 | 42 | 10 | 0 | 0 | 11 | 6 |
| 8213 | АРБУЗИК#14 | 1964 | 62 | 55 | 7 | 0 | 0 | 10 | 6 |
| 8214 | AlfaPivo | 1521 | 63 | 41 | 22 | 0 | 0 | 2 | 2 |
| 8215 | Cash0424@psn | — | 63 | 43 | 20 | 0 | 0 | 2 | 2 |
| 8216 | FLOXxHD | 400 | 63 | 44 | 19 | 0 | 0 | 4 | 2 |
| 8217 | NuhUh#2 | 1327 | 63 | 44 | 19 | 0 | 0 | 5 | 5 |
| 8218 | YlyanovLenin | — | 63 | 60 | 3 | 0 | 0 | 9 | 4 |
| 8219 | eduard1973#1 | 420 | 63 | 56 | 7 | 0 | 0 | 11 | 5 |
| 8220 | 123айджи | — | 64 | 55 | 9 | 0 | 0 | 5 | 2 |
| 8221 | IvansAce@live | — | 64 | 33 | 31 | 0 | 0 | 5 | 4 |
| 8222 | KinggKrabss@psn | 715 | 64 | 55 | 9 | 0 | 0 | 8 | 4 |
| 8223 | MIR#16 | 1341 | 64 | 46 | 18 | 0 | 0 | 4 | 2 |
| 8224 | bagooglez123@live | 748 | 64 | 57 | 7 | 0 | 0 | 2 | 1 |
| 8225 | zerovichhh | — | 64 | 47 | 17 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.