| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8401 | tjangel | 1193 | 43 | 37 | 6 | 0 | 0 | 6 | 5 |
| 8402 | A7414A | 1103 | 44 | 30 | 14 | 0 | 0 | 4 | 3 |
| 8403 | Gandalf_der_2@psn | — | 44 | 42 | 2 | 0 | 0 | 4 | 2 |
| 8404 | Jerkone | 1139 | 44 | 36 | 8 | 0 | 0 | 4 | 2 |
| 8405 | JimmyRPS@live | — | 44 | 37 | 7 | 0 | 0 | 3 | 2 |
| 8406 | Keeper277476@live | 763 | 44 | 33 | 11 | 0 | 0 | 2 | 1 |
| 8407 | OINK_OINKI@psn | 486 | 44 | 35 | 9 | 0 | 0 | 7 | 6 |
| 8408 | Pierotron | — | 44 | 35 | 9 | 0 | 0 | 3 | 2 |
| 8409 | Sayad_A13@psn | 400 | 44 | 36 | 8 | 0 | 0 | 5 | 3 |
| 8410 | Smithboy2026@psn | 929 | 44 | 32 | 12 | 0 | 0 | 4 | 3 |
| 8411 | Velo60R | 744 | 44 | 40 | 4 | 0 | 0 | 12 | 9 |
| 8412 | _SWIGZ_ | — | 44 | 29 | 15 | 0 | 0 | 2 | 1 |
| 8413 | cheshirecate | 1317 | 44 | 42 | 2 | 0 | 0 | 9 | 8 |
| 8414 | dragon1w9@psn | — | 44 | 35 | 9 | 0 | 0 | 8 | 6 |
| 8415 | finnon60Hz_o_o@psn | — | 44 | 42 | 2 | 0 | 0 | 1 | 1 |
| 8416 | gbeyu | — | 44 | 42 | 2 | 0 | 0 | 5 | 4 |
| 8417 | jesusynatalia@psn | 400 | 44 | 30 | 14 | 0 | 0 | 3 | 1 |
| 8418 | mio-150326@psn | 402 | 44 | 32 | 12 | 0 | 0 | 8 | 5 |
| 8419 | navire_recuit1@psn | — | 44 | 20 | 24 | 0 | 0 | 5 | 3 |
| 8420 | playerrabbitworm | — | 44 | 38 | 6 | 0 | 0 | 4 | 3 |
| 8421 | satyricon1997 | — | 44 | 33 | 11 | 0 | 0 | 4 | 3 |
| 8422 | джакс | — | 44 | 36 | 8 | 0 | 0 | 5 | 1 |
| 8423 | 卧思可哀想南梁 | — | 44 | 32 | 12 | 0 | 0 | 6 | 3 |
| 8424 | Armyvet8292@psn | 435 | 45 | 32 | 13 | 0 | 0 | 4 | 2 |
| 8425 | DraIvan47 | 946 | 45 | 32 | 13 | 0 | 0 | 5 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.