| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8626 | AndyLW | 400 | 55 | 45 | 10 | 0 | 0 | 6 | 6 |
| 8627 | Antoinedu22V | 737 | 55 | 55 | 0 | 0 | 0 | 9 | 9 |
| 8628 | Erusiek | — | 55 | 48 | 7 | 0 | 0 | 3 | 1 |
| 8629 | GEEKIN_691@psn | — | 55 | 42 | 13 | 0 | 0 | 4 | 3 |
| 8630 | GuiltyGear#1 | — | 55 | 46 | 9 | 0 | 0 | 12 | 6 |
| 8631 | MeHow1241 | — | 55 | 44 | 11 | 0 | 0 | 4 | 2 |
| 8632 | PZKR3279@live | 1783 | 55 | 47 | 8 | 0 | 0 | 2 | 2 |
| 8633 | SliestSage51351@live | — | 55 | 42 | 13 | 0 | 0 | 7 | 2 |
| 8634 | ZaDiNoX55312 | — | 55 | 44 | 11 | 0 | 0 | 4 | 2 |
| 8635 | hydra_v_twist@psn | 1065 | 55 | 49 | 6 | 0 | 0 | 8 | 6 |
| 8636 | jorge-leon1968@psn | 473 | 55 | 44 | 11 | 0 | 0 | 3 | 2 |
| 8637 | silentwarlord35@live | 1563 | 55 | 44 | 11 | 0 | 0 | 7 | 3 |
| 8638 | snamfoor2001@psn | 1142 | 55 | 46 | 9 | 0 | 0 | 7 | 6 |
| 8639 | BiziEz | — | 56 | 50 | 6 | 0 | 0 | 4 | 2 |
| 8640 | Gergiy1 | 480 | 56 | 52 | 4 | 0 | 0 | 8 | 7 |
| 8641 | Web_endormi8@psn | 400 | 56 | 51 | 5 | 0 | 0 | 11 | 6 |
| 8642 | isaias41 | 400 | 56 | 47 | 9 | 0 | 0 | 10 | 7 |
| 8643 | perik-567@psn | — | 56 | 40 | 16 | 0 | 0 | 3 | 2 |
| 8644 | woliniak_hociak | — | 56 | 44 | 12 | 0 | 0 | 8 | 5 |
| 8645 | xnfaebchuy | — | 56 | 29 | 17 | 0 | 0 | 3 | 3 |
| 8646 | ADHS1983@psn | 400 | 57 | 52 | 5 | 0 | 0 | 3 | 3 |
| 8647 | MadMax030310 | — | 57 | 53 | 4 | 0 | 0 | 5 | 1 |
| 8648 | Mr_Smut | 994 | 57 | 55 | 2 | 0 | 0 | 7 | 6 |
| 8649 | Ruko_BPanter7@psn | 400 | 57 | 36 | 21 | 0 | 0 | 9 | 4 |
| 8650 | Sаbrix | 400 | 57 | 49 | 0 | 0 | 0 | 9 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.