| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8651 | Sаbrix | 400 | 57 | 49 | 0 | 0 | 0 | 9 | 6 |
| 8652 | Tasman7351@live | 442 | 57 | 47 | 10 | 0 | 0 | 9 | 6 |
| 8653 | _7_RUS___4X_XOL_ | 481 | 57 | 45 | 12 | 0 | 0 | 5 | 3 |
| 8654 | paid_claim0@psn | 414 | 57 | 40 | 17 | 0 | 0 | 12 | 8 |
| 8655 | 幻想乡传奇坦克手恶心丸雯 | — | 57 | 48 | 9 | 0 | 0 | 8 | 5 |
| 8656 | HeXoPoLLIo | 869 | 58 | 48 | 10 | 0 | 0 | 8 | 5 |
| 8657 | Kadim#3 | 400 | 58 | 51 | 7 | 0 | 0 | 10 | 6 |
| 8658 | Northvein | 836 | 58 | 58 | 0 | 0 | 0 | 8 | 3 |
| 8659 | NotAWolf | 1457 | 58 | 30 | 1 | 0 | 0 | 7 | 2 |
| 8660 | browl582 | 895 | 58 | 43 | 15 | 0 | 0 | 6 | 4 |
| 8661 | gekz41 | — | 58 | 44 | 14 | 0 | 0 | 5 | 5 |
| 8662 | BochechaGamer13 | 1275 | 59 | 37 | 22 | 0 | 0 | 5 | 4 |
| 8663 | Dimond_S | 647 | 59 | 42 | 17 | 0 | 0 | 4 | 4 |
| 8664 | MonaLifta | 1508 | 59 | 34 | 25 | 0 | 0 | 9 | 5 |
| 8665 | Mr_Bandit82 | 585 | 59 | 47 | 12 | 0 | 0 | 6 | 6 |
| 8666 | PAULORICARDO | 818 | 59 | 45 | 14 | 0 | 0 | 8 | 5 |
| 8667 | rensom201554066 | — | 59 | 49 | 10 | 0 | 0 | 9 | 5 |
| 8668 | xeyser | 782 | 59 | 51 | 8 | 0 | 0 | 10 | 6 |
| 8669 | zavdan62 | 1622 | 59 | 39 | 20 | 0 | 0 | 7 | 3 |
| 8670 | Мельник#7 | — | 59 | 47 | 12 | 0 | 0 | 6 | 2 |
| 8671 | AdmiralDanil | — | 60 | 56 | 4 | 0 | 0 | 8 | 6 |
| 8672 | AndrewPinotG@psn | 400 | 60 | 48 | 12 | 0 | 0 | 5 | 4 |
| 8673 | MREnigmaWC@live | 960 | 60 | 52 | 8 | 0 | 0 | 10 | 5 |
| 8674 | MasterStani@live | 400 | 60 | 50 | 10 | 0 | 0 | 7 | 2 |
| 8675 | UnknownSight1040@psn | 1343 | 60 | 32 | 28 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.