| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8801 | Deepthroat#1 | 1186 | 80 | 67 | 13 | 0 | 0 | 13 | 8 |
| 8802 | mo-skellington7@psn | 400 | 80 | 60 | 20 | 0 | 0 | 11 | 8 |
| 8803 | slav050 | 401 | 80 | 66 | 14 | 0 | 0 | 20 | 14 |
| 8804 | buyan83 | 400 | 81 | 81 | 0 | 0 | 0 | 18 | 10 |
| 8805 | Lotus#83 | 906 | 82 | 63 | 19 | 0 | 0 | 10 | 5 |
| 8806 | bweems0619 | — | 82 | 59 | 23 | 0 | 0 | 12 | 7 |
| 8807 | groza156 | 1734 | 82 | 62 | 20 | 0 | 0 | 7 | 6 |
| 8808 | storm#135 | 1696 | 82 | 64 | 16 | 0 | 0 | 10 | 8 |
| 8809 | тот-самый | 944 | 82 | 66 | 16 | 0 | 0 | 6 | 3 |
| 8810 | DCDangerBrooks@live | 666 | 83 | 64 | 19 | 0 | 0 | 9 | 6 |
| 8811 | MilkDrinkurr | — | 83 | 69 | 14 | 0 | 0 | 8 | 5 |
| 8812 | Nikitos_11#2 | 515 | 83 | 69 | 14 | 0 | 0 | 12 | 8 |
| 8813 | Allosaurus223 | 1680 | 84 | 65 | 19 | 0 | 0 | 6 | 4 |
| 8814 | Nek_03 | — | 84 | 62 | 22 | 0 | 0 | 5 | 3 |
| 8815 | yakoza785@live | — | 84 | 82 | 2 | 0 | 0 | 4 | 4 |
| 8816 | kurden_jwan@psn | 400 | 85 | 71 | 14 | 0 | 0 | 6 | 5 |
| 8817 | miodek95 | 1076 | 86 | 72 | 14 | 0 | 0 | 15 | 8 |
| 8818 | ASAsin | 840 | 87 | 69 | 18 | 0 | 0 | 11 | 5 |
| 8819 | Dagerman86@live | — | 87 | 66 | 21 | 0 | 0 | 4 | 3 |
| 8820 | wi_ume@psn | 400 | 87 | 74 | 13 | 0 | 0 | 15 | 11 |
| 8821 | MrBritish#1 | 1642 | 88 | 76 | 12 | 0 | 0 | 4 | 1 |
| 8822 | yersonhernandez2 | 591 | 88 | 65 | 23 | 0 | 0 | 8 | 6 |
| 8823 | My_Tasty_Tots | — | 89 | 76 | 4 | 0 | 0 | 11 | 7 |
| 8824 | Scarface1717 | 490 | 89 | 63 | 26 | 0 | 0 | 8 | 6 |
| 8825 | GoldPython39236@live | — | 90 | 60 | 30 | 0 | 0 | 13 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.