| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3451 | bartesy (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3452 | bill81561 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3453 | bilybabox111 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3454 | blackate (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3455 | boghanter | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3456 | bpgbr6towz | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3457 | buibion2005 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3458 | bumla | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3459 | camatier (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3460 | cenina9601 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3461 | chakarec | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3462 | chickennyen (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3463 | chuckgamer (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3464 | chundernbgoy (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3465 | clublaygamer | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3466 | conarlos64383 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3467 | craftycafe37o | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3468 | crazyterYougle | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3469 | cristinico1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3470 | curtentissanic (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3471 | danielVeng (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3472 | danuanv11 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3473 | darii001 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3474 | davii | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3475 | daviyu0012028 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.