| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3676 | ardaggue | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3677 | armetsos (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3678 | aurexea | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3679 | bafle_genial1@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3680 | bai15225185805 | 933 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3681 | bakydgh (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3682 | bardoscaft | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3683 | bartesy (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3684 | bill81561 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3685 | bilybabox111 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3686 | blackate (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3687 | boghanter | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3688 | bpgbr6towz | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3689 | buibion2005 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3690 | bumla | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3691 | camatier (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3692 | cenina9601 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3693 | certoriwst | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3694 | chakarec | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3695 | chamterl133 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3696 | chickennyen (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3697 | chuckgamer (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3698 | chundernbgoy (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3699 | clublaygamer | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3700 | conarlos64383 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.