| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1051 | JPnihon | 1427 | 21 | 0 | 21 | 0 | 0 | 6 | 5 |
| 1052 | Romanish1089 | 1969 | 21 | 0 | 16 | 5 | 0 | 1 | 1 |
| 1053 | ZA_Dozor | 1761 | 21 | 0 | 21 | 0 | 0 | 6 | 6 |
| 1054 | cnrtgerg | 1784 | 21 | 0 | 21 | 0 | 0 | 1 | 1 |
| 1055 | sopiyandi98 | 1660 | 21 | 0 | 21 | 0 | 0 | 4 | 4 |
| 1056 | Никитос_999 | 1090 | 21 | 0 | 21 | 0 | 0 | 1 | 1 |
| 1057 | Rensstravo@live | 852 | 22 | 0 | 22 | 0 | 0 | 1 | 1 |
| 1058 | Sirlukin | 1884 | 22 | 0 | 22 | 0 | 0 | 4 | 3 |
| 1059 | Slivа | 1870 | 22 | 0 | 22 | 0 | 0 | 1 | 1 |
| 1060 | TUGRHEkot@live | — | 22 | 0 | 22 | 0 | 0 | 4 | 3 |
| 1061 | Nervous_energy | 1917 | 23 | 0 | 23 | 0 | 0 | 5 | 3 |
| 1062 | TONITruum | 1186 | 23 | 0 | 23 | 0 | 0 | 1 | 1 |
| 1063 | adolf_yuan | 992 | 23 | 0 | 23 | 0 | 0 | 1 | 1 |
| 1064 | tsucky122@psn | 509 | 23 | 0 | 23 | 0 | 0 | 4 | 4 |
| 1065 | RAGA#1 | 443 | 24 | 0 | 24 | 0 | 0 | 1 | 1 |
| 1066 | RussianBearMISHA | 961 | 24 | 0 | 15 | 9 | 0 | 1 | 1 |
| 1067 | VORON12562 | 639 | 24 | 0 | 24 | 0 | 0 | 1 | 1 |
| 1068 | gcfgxfg | 1514 | 24 | 0 | 24 | 0 | 0 | 3 | 3 |
| 1069 | Compot_19 | — | 25 | 0 | 25 | 0 | 0 | 1 | 1 |
| 1070 | 999stastouring99 | 838 | 26 | 0 | 26 | 0 | 0 | 12 | 11 |
| 1071 | Keep_It_Riel36@psn | 1680 | 26 | 0 | 26 | 0 | 0 | 3 | 2 |
| 1072 | Брутальныйкроль | — | 26 | 0 | 26 | 0 | 0 | 4 | 3 |
| 1073 | avid-gun00@psn | 1019 | 28 | 0 | 5 | 23 | 0 | 4 | 4 |
| 1074 | domjdmlover | 1402 | 28 | 0 | 28 | 0 | 0 | 1 | 1 |
| 1075 | igoreti97 | 958 | 29 | 0 | 29 | 0 | 0 | 2 | 1 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.