| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1251 | HarukaSanada | 400 | 15 | 0 | 15 | 0 | 0 | 3 | 2 |
| 1252 | Junesky | 1808 | 15 | 0 | 15 | 0 | 0 | 3 | 2 |
| 1253 | NeKp | 699 | 15 | 0 | 15 | 0 | 0 | 5 | 2 |
| 1254 | Sgt_Crawley_12 | 1117 | 15 | 0 | 15 | 0 | 0 | 4 | 2 |
| 1255 | Sneaky-Session5@psn | 1662 | 15 | 0 | 15 | 0 | 0 | 1 | 1 |
| 1256 | Tofast8@psn | 400 | 15 | 0 | 10 | 5 | 0 | 4 | 4 |
| 1257 | h3heXD | 1482 | 15 | 0 | 15 | 0 | 0 | 2 | 1 |
| 1258 | jagfaof | 1319 | 15 | 0 | 15 | 0 | 0 | 5 | 4 |
| 1259 | thecheesiest | — | 15 | 0 | 15 | 0 | 0 | 1 | 1 |
| 1260 | 枝江人民公社王珈乐1102 | 754 | 15 | 0 | 15 | 0 | 0 | 2 | 1 |
| 1261 | 3LT4B4RN4K05 | 1659 | 16 | 0 | 16 | 0 | 0 | 3 | 2 |
| 1262 | Console_Destroye | 1502 | 16 | 0 | 16 | 0 | 0 | 2 | 2 |
| 1263 | Hokusai__1945 | 1600 | 16 | 0 | 16 | 0 | 0 | 1 | 1 |
| 1264 | JIMMY_BERETTA@psn | 1407 | 16 | 0 | 16 | 0 | 0 | 2 | 1 |
| 1265 | Kistaucul | 1297 | 16 | 0 | 16 | 0 | 0 | 2 | 2 |
| 1266 | Mxwrsfg@live | — | 16 | 0 | 16 | 0 | 0 | 3 | 1 |
| 1267 | OsannokoVN | 1651 | 16 | 0 | 16 | 0 | 0 | 2 | 1 |
| 1268 | Para_doxical | 1284 | 16 | 0 | 16 | 0 | 0 | 3 | 3 |
| 1269 | RagiKuPSCant | 421 | 16 | 0 | 16 | 0 | 0 | 2 | 1 |
| 1270 | WiND33 | 1869 | 16 | 0 | 16 | 0 | 0 | 5 | 5 |
| 1271 | _LoveBird_ | 1154 | 16 | 0 | 16 | 0 | 0 | 1 | 1 |
| 1272 | jian114055 | 2024 | 16 | 0 | 16 | 0 | 0 | 1 | 1 |
| 1273 | temp-820913@psn | 1562 | 16 | 0 | 16 | 0 | 0 | 4 | 3 |
| 1274 | 苏维埃战士tank123 | 1114 | 16 | 0 | 16 | 0 | 0 | 4 | 4 |
| 1275 | Chaosit331 | 1575 | 17 | 0 | 11 | 6 | 0 | 5 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.