| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1276 | npc_78番 | 1261 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1277 | nugget920 | 1182 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1278 | oharvandjsp (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1279 | olkusainov | 408 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1280 | ord66lucasa@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1281 | owennp | 836 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1282 | partizanSVK | 911 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1283 | pbmmstupo7 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1284 | pedro123ubhrffb | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1285 | peerayetowall (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1286 | pilottime3 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1287 | r9x2k7 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1288 | rognornik1609 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1289 | rostrost#1 | 439 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1290 | sanmarinka | 1950 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1291 | sanyi0807 | 1728 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1292 | sasdimas | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1293 | schtroumpfette | 1461 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1294 | shnukshnuk@psn | 1416 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1295 | sir-slikkepinden@psn | 1171 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1296 | sl1Zer | 1303 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1297 | slavyn14@psn | 692 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1298 | slejkov128 | 484 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1299 | slincas5 | 1620 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1300 | snazzy-caret14@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.