| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1076 | kill-in-time-123@psn | 631 | 4 | 0 | 3 | 1 | 0 | 3 | 3 |
| 1077 | kokoladochka | — | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 1078 | luca_agente007@psn | — | 4 | 0 | 4 | 0 | 0 | 2 | 1 |
| 1079 | mangakastreamer | — | 4 | 0 | 4 | 0 | 0 | 2 | 1 |
| 1080 | mani200213665 | — | 4 | 0 | 4 | 0 | 0 | 2 | 2 |
| 1081 | martas2828 | — | 4 | 0 | 4 | 0 | 0 | 2 | 1 |
| 1082 | matalesos@psn | 623 | 4 | 0 | 2 | 2 | 0 | 1 | 1 |
| 1083 | mnmplaysmc@psn | 401 | 4 | 0 | 4 | 0 | 0 | 3 | 2 |
| 1084 | nothingeversaidu | 899 | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 1085 | pawelslowiak2 | — | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 1086 | poverdrih | 998 | 4 | 0 | 4 | 0 | 0 | 3 | 1 |
| 1087 | promised3kyago | 1760 | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 1088 | ryanmortal | 908 | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 1089 | sXeXiongMao@live | 1270 | 4 | 0 | 4 | 0 | 0 | 2 | 2 |
| 1090 | sedat_gulender | 1222 | 4 | 0 | 0 | 4 | 0 | 1 | 1 |
| 1091 | seedlicious | 400 | 4 | 0 | 4 | 0 | 0 | 3 | 3 |
| 1092 | shoter223 | 1733 | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 1093 | sirzed | 611 | 4 | 0 | 4 | 0 | 0 | 3 | 2 |
| 1094 | sumbi36@psn | 420 | 4 | 0 | 4 | 0 | 0 | 3 | 2 |
| 1095 | timursgoijers | 400 | 4 | 0 | 4 | 0 | 0 | 2 | 1 |
| 1096 | torander12 | — | 4 | 0 | 4 | 0 | 0 | 2 | 2 |
| 1097 | ttuumm112233 | 1486 | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 1098 | v3nom_exe | 1451 | 4 | 0 | 4 | 0 | 0 | 2 | 1 |
| 1099 | vanselovmike | 831 | 4 | 0 | 4 | 0 | 0 | 3 | 2 |
| 1100 | vasshap90 | 598 | 4 | 0 | 4 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.