| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1376 | VonKrishuggah | 612 | 12 | 0 | 11 | 1 | 0 | 2 | 2 |
| 1377 | Willixdalder | 987 | 12 | 0 | 12 | 0 | 0 | 2 | 2 |
| 1378 | felipecast424071 | 977 | 12 | 0 | 12 | 0 | 0 | 4 | 3 |
| 1379 | ghost-ryan9@psn | 1234 | 12 | 0 | 12 | 0 | 0 | 2 | 2 |
| 1380 | killerhund446@psn | 666 | 12 | 0 | 12 | 0 | 0 | 6 | 4 |
| 1381 | patrikk16 | 678 | 12 | 0 | 12 | 0 | 0 | 7 | 5 |
| 1382 | ragespartan98@psn | 767 | 12 | 0 | 12 | 0 | 0 | 4 | 4 |
| 1383 | Ambush_96_whanau@psn | 400 | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 1384 | AptStone2769@live | 412 | 13 | 0 | 13 | 0 | 0 | 4 | 3 |
| 1385 | Capp | 1352 | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 1386 | Chat-GPT | 1422 | 13 | 0 | 13 | 0 | 0 | 2 | 2 |
| 1387 | FIPETO | — | 13 | 0 | 13 | 0 | 0 | 4 | 1 |
| 1388 | HEILRONALDO | 1194 | 13 | 0 | 13 | 0 | 0 | 4 | 3 |
| 1389 | KeKeDIG | — | 13 | 0 | 13 | 0 | 0 | 4 | 2 |
| 1390 | MilasDN | 1148 | 13 | 0 | 13 | 0 | 0 | 4 | 2 |
| 1391 | OBAMA8435@live | — | 13 | 0 | 13 | 0 | 0 | 1 | 1 |
| 1392 | Renamed32589 | 1722 | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 1393 | Ser_skins_army | 1079 | 13 | 0 | 13 | 0 | 0 | 5 | 2 |
| 1394 | Theic_cactus_JC | 583 | 13 | 0 | 13 | 0 | 0 | 6 | 4 |
| 1395 | WolfBird420@live | — | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 1396 | Wrecker190 | 1851 | 13 | 0 | 13 | 0 | 0 | 5 | 2 |
| 1397 | Zilibobka123 | 865 | 13 | 0 | 13 | 0 | 0 | 6 | 4 |
| 1398 | hunters100 | 729 | 13 | 0 | 13 | 0 | 0 | 7 | 6 |
| 1399 | knightklob | 400 | 13 | 0 | 13 | 0 | 0 | 3 | 3 |
| 1400 | lania1#1 | — | 13 | 0 | 13 | 0 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.