| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1426 | DasonIsHere@psn | — | 16 | 0 | 16 | 0 | 0 | 4 | 2 |
| 1427 | Dillon762x63@live | 840 | 16 | 0 | 16 | 0 | 0 | 6 | 6 |
| 1428 | Minato_Namikze1@psn | 428 | 16 | 0 | 16 | 0 | 0 | 6 | 5 |
| 1429 | YT_AtomFire | 1425 | 16 | 0 | 16 | 0 | 0 | 2 | 1 |
| 1430 | flamingcheetos | 736 | 16 | 0 | 16 | 0 | 0 | 4 | 4 |
| 1431 | n0isyfox@live | — | 16 | 0 | 16 | 0 | 0 | 5 | 4 |
| 1432 | nonta#1 | 405 | 16 | 0 | 16 | 0 | 0 | 8 | 4 |
| 1433 | swedenhunter85@psn | 437 | 16 | 0 | 16 | 0 | 0 | 4 | 3 |
| 1434 | tRuBA_dELO | — | 16 | 0 | 16 | 0 | 0 | 7 | 4 |
| 1435 | vranckxn | 1293 | 16 | 0 | 16 | 0 | 0 | 1 | 1 |
| 1436 | DenielMorris | 1207 | 17 | 0 | 17 | 0 | 0 | 2 | 1 |
| 1437 | Hygualanga | 1619 | 17 | 0 | 17 | 0 | 0 | 1 | 1 |
| 1438 | Magibator | 1364 | 17 | 0 | 17 | 0 | 0 | 3 | 1 |
| 1439 | NocNoCNA@live | 595 | 17 | 0 | 17 | 0 | 0 | 3 | 3 |
| 1440 | S_T_A_L_K_E_R_#76 | — | 17 | 0 | 17 | 0 | 0 | 7 | 3 |
| 1441 | TomyRx | 933 | 17 | 0 | 17 | 0 | 0 | 5 | 2 |
| 1442 | UGAMEN | — | 17 | 0 | 17 | 0 | 0 | 5 | 2 |
| 1443 | generalboom_ | 1878 | 17 | 0 | 17 | 0 | 0 | 2 | 2 |
| 1444 | kotova_missyane | — | 17 | 0 | 17 | 0 | 0 | 2 | 1 |
| 1445 | laaaii#1 | — | 17 | 0 | 12 | 5 | 0 | 2 | 2 |
| 1446 | timetohunt | 1847 | 17 | 0 | 17 | 0 | 0 | 6 | 3 |
| 1447 | 星川澜夜 | 1612 | 17 | 0 | 17 | 0 | 0 | 2 | 2 |
| 1448 | Chova4488@live | 537 | 18 | 0 | 18 | 0 | 0 | 1 | 1 |
| 1449 | Kinho08br8 | 1213 | 18 | 0 | 13 | 5 | 0 | 2 | 2 |
| 1450 | Putok_Kili_Kili | 1330 | 18 | 0 | 18 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.