| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1676 | UGAMEN | 1655 | 27 | 0 | 27 | 0 | 0 | 10 | 5 |
| 1677 | UnlikeClockwork@psn | 1270 | 27 | 0 | 27 | 0 | 0 | 7 | 3 |
| 1678 | generalboom_ | 1909 | 27 | 0 | 27 | 0 | 0 | 3 | 3 |
| 1679 | Fostenator | 838 | 28 | 0 | 28 | 0 | 0 | 9 | 8 |
| 1680 | PontusOfficial | 788 | 28 | 0 | 28 | 0 | 0 | 9 | 7 |
| 1681 | Ravelink | 400 | 28 | 0 | 28 | 0 | 0 | 8 | 5 |
| 1682 | daniellordcz | 1158 | 28 | 0 | 28 | 0 | 0 | 10 | 7 |
| 1683 | Dread_Joe@psn | 1249 | 29 | 0 | 29 | 0 | 0 | 1 | 1 |
| 1684 | Katsup | 1498 | 29 | 0 | 16 | 13 | 0 | 5 | 3 |
| 1685 | LLQLicenceToKill | 1865 | 29 | 0 | 29 | 0 | 0 | 4 | 4 |
| 1686 | SweEdward | — | 29 | 0 | 29 | 0 | 0 | 4 | 2 |
| 1687 | brandneu_Viertel@psn | — | 29 | 0 | 29 | 0 | 0 | 4 | 3 |
| 1688 | AdolfGitler134 | 611 | 30 | 0 | 30 | 0 | 0 | 18 | 8 |
| 1689 | BABA_DOOK | 1324 | 30 | 0 | 13 | 17 | 0 | 3 | 2 |
| 1690 | LeipuriHiiva | 2204 | 30 | 0 | 30 | 0 | 0 | 4 | 4 |
| 1691 | Normaunds | 1752 | 30 | 0 | 30 | 0 | 0 | 6 | 4 |
| 1692 | buttcheese37 | 1432 | 30 | 0 | 30 | 0 | 0 | 6 | 4 |
| 1693 | jigbell | 1018 | 30 | 0 | 30 | 0 | 0 | 4 | 4 |
| 1694 | ALi360X4448@live | 1578 | 31 | 0 | 31 | 0 | 0 | 3 | 2 |
| 1695 | Aminstern | 590 | 31 | 0 | 31 | 0 | 0 | 3 | 2 |
| 1696 | Foxsanist | — | 31 | 0 | 31 | 0 | 0 | 5 | 3 |
| 1697 | PitufoSS | 1093 | 31 | 0 | 31 | 0 | 0 | 6 | 5 |
| 1698 | SEEDLESS | 942 | 31 | 0 | 31 | 0 | 0 | 5 | 4 |
| 1699 | keshinko | 1550 | 31 | 0 | 31 | 0 | 0 | 7 | 4 |
| 1700 | Brusi | 1997 | 33 | 0 | 26 | 7 | 0 | 6 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.