| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1701 | Normaunds | 1752 | 30 | 0 | 30 | 0 | 0 | 6 | 4 |
| 1702 | buttcheese37 | 1432 | 30 | 0 | 30 | 0 | 0 | 6 | 4 |
| 1703 | jigbell | 1018 | 30 | 0 | 30 | 0 | 0 | 4 | 4 |
| 1704 | ALi360X4448@live | 1578 | 31 | 0 | 31 | 0 | 0 | 3 | 2 |
| 1705 | Aminstern | 590 | 31 | 0 | 31 | 0 | 0 | 3 | 2 |
| 1706 | Foxsanist | — | 31 | 0 | 31 | 0 | 0 | 5 | 3 |
| 1707 | PitufoSS | 1093 | 31 | 0 | 31 | 0 | 0 | 6 | 5 |
| 1708 | SEEDLESS | 942 | 31 | 0 | 31 | 0 | 0 | 5 | 4 |
| 1709 | keshinko | 1550 | 31 | 0 | 31 | 0 | 0 | 7 | 4 |
| 1710 | Brusi | 1997 | 33 | 0 | 26 | 7 | 0 | 6 | 5 |
| 1711 | bi_cho40@psn | 944 | 33 | 0 | 33 | 0 | 0 | 7 | 5 |
| 1712 | Arudaine@psn | 1080 | 34 | 0 | 34 | 0 | 0 | 4 | 3 |
| 1713 | Le-Gium@psn | 510 | 34 | 0 | 30 | 4 | 0 | 9 | 7 |
| 1714 | Pineapple_38925 | 877 | 34 | 0 | 34 | 0 | 0 | 7 | 4 |
| 1715 | Sr_McMennu | — | 34 | 0 | 34 | 0 | 0 | 4 | 4 |
| 1716 | Noxis2852@live | 1183 | 35 | 0 | 35 | 0 | 0 | 6 | 3 |
| 1717 | x7Row7x | 1277 | 35 | 0 | 35 | 0 | 0 | 7 | 5 |
| 1718 | CrossBlue0@live | 1142 | 36 | 0 | 36 | 0 | 0 | 12 | 4 |
| 1719 | SkaskaTay | 1109 | 36 | 0 | 36 | 0 | 0 | 13 | 11 |
| 1720 | TheEvilStoner69@live | 1075 | 36 | 0 | 36 | 0 | 0 | 3 | 3 |
| 1721 | VA7LHY | 1285 | 36 | 0 | 36 | 0 | 0 | 14 | 12 |
| 1722 | sboRRa | 1440 | 37 | 0 | 37 | 0 | 0 | 11 | 7 |
| 1723 | BiGdADdYDD696@live | 1092 | 38 | 0 | 13 | 25 | 0 | 6 | 4 |
| 1724 | wachiman1 | 493 | 38 | 0 | 38 | 0 | 0 | 5 | 5 |
| 1725 | KRAKEN_00r@psn | 910 | 39 | 0 | 39 | 0 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.