| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1126 | ThirdBirdTerd | 1616 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1127 | ThomasAndrew12@live | 1262 | 2 | 0 | 2 | 0 | 0 | 2 | 2 |
| 1128 | Thornvelt | 1274 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1129 | TrainFreak9128@live | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1130 | TuntematonKaveri | 1547 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1131 | Two-Toes-Johnny | 1271 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1132 | UltimoMaluco | 1259 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1133 | Ultra_ian00@psn | 828 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1134 | Unholy_FBRabbit | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1135 | VanPollus | 1031 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1136 | Vic12198@live | 426 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1137 | WapitiApollo454@live | 621 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1138 | WarcrimeCat@psn | 1110 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1139 | Warhawk56135881@live | — | 2 | 0 | 2 | 0 | 0 | 2 | 1 |
| 1140 | Warmayor1829@live | 400 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1141 | WillemXVIII | 1744 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1142 | Wulfingz | 1652 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1143 | YAR-LIS | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1144 | YK12345XD | 1074 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1145 | Zvezda25 | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1146 | _70391656 | 1603 | 2 | 0 | 2 | 0 | 0 | 2 | 2 |
| 1147 | _I_am_OnlyWhite_ | 1389 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1148 | ___________64501 | — | 2 | 0 | 2 | 0 | 0 | 2 | 1 |
| 1149 | abasrashka312 | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1150 | airstrike_CH1@psn | 475 | 2 | 0 | 2 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.