| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1426 | kot_in_not | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1427 | kurzerwolf@psn | 772 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1428 | l_c#3 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1429 | le_paysan_42@psn | 554 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1430 | leowildwolf | 806 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1431 | lnubashiri | 1485 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1432 | lucabor12 | 777 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1433 | lukassopko_26@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1434 | lyonelsteam | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1435 | m4enfield | 1050 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1436 | markon97_kon | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1437 | master211 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1438 | maxim2019maxim | 1292 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1439 | mestre_ameno@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1440 | mihailio | 1554 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1441 | miki2137_@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1442 | milosz_12347 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1443 | mxltvz | 1272 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1444 | needless-market7@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1445 | nicerdicer222 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1446 | nima_bnsd#1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1447 | nlastory273 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1448 | nobuharu419@psn | 1220 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1449 | oguzhanakiferdem | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1450 | omerta456@live | 809 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.