| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | Blindrunner101@live | 859 | 42 | 1 | 4 | 37 | 0 | 5 | 4 |
| 227 | NGLO | 754 | 42 | 2 | 2 | 38 | 0 | 6 | 3 |
| 228 | WretchedSneaky | 1750 | 42 | 2 | 3 | 37 | 0 | 7 | 3 |
| 229 | Zaxustl (AI) | — | 42 | 9 | 0 | 33 | 0 | 3 | 1 |
| 230 | LABUBU | — | 41 | 4 | 4 | 33 | 0 | 4 | 4 |
| 231 | Stara_baba_z_ZUS | 1008 | 41 | 3 | 11 | 27 | 0 | 8 | 6 |
| 232 | mightwinmightnot@psn | 741 | 41 | 3 | 5 | 33 | 0 | 2 | 2 |
| 233 | Муравьишка | 1977 | 41 | 6 | 3 | 32 | 0 | 4 | 2 |
| 234 | ArganT | 1446 | 40 | 0 | 4 | 36 | 0 | 5 | 4 |
| 235 | Cartel-Boss | 2019 | 40 | 0 | 13 | 27 | 0 | 3 | 2 |
| 236 | QAQ-东雪莲的蕾丝小胖次- | 935 | 40 | 1 | 2 | 37 | 0 | 3 | 2 |
| 237 | icarditutu | 1454 | 40 | 2 | 8 | 30 | 0 | 5 | 4 |
| 238 | luisevm | — | 40 | 0 | 0 | 40 | 0 | 2 | 1 |
| 239 | z41996ysow (AI) | — | 40 | 1 | 3 | 36 | 0 | 3 | 1 |
| 240 | 7521587 | 1220 | 39 | 0 | 2 | 37 | 0 | 6 | 4 |
| 241 | FRENCHCLINT@live | 1948 | 39 | 1 | 7 | 31 | 0 | 3 | 1 |
| 242 | KAMISIRON | 1662 | 39 | 0 | 4 | 35 | 0 | 3 | 3 |
| 243 | kimya#1 | 1045 | 39 | 7 | 4 | 28 | 0 | 4 | 4 |
| 244 | 天皇陛下BANZAI | 1277 | 39 | 0 | 1 | 38 | 0 | 2 | 2 |
| 245 | Aquilario#1 | 864 | 38 | 2 | 9 | 27 | 0 | 7 | 5 |
| 246 | Bathory_12 | 1183 | 38 | 3 | 3 | 32 | 0 | 6 | 4 |
| 247 | LazyCustos | 1039 | 38 | 3 | 6 | 29 | 0 | 3 | 3 |
| 248 | OopsBOMB@psn | 1836 | 38 | 0 | 6 | 32 | 0 | 5 | 4 |
| 249 | Rufio#1 | 1412 | 38 | 1 | 10 | 27 | 0 | 3 | 1 |
| 250 | Sizeal | 1819 | 38 | 0 | 0 | 38 | 0 | 4 | 3 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.