| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 376 | jeremiahshum | 1540 | 27 | 8 | 0 | 19 | 0 | 2 | 1 |
| 377 | kkukpxsec | — | 27 | 8 | 7 | 12 | 0 | 2 | 1 |
| 378 | natto12739 | 1691 | 27 | 0 | 2 | 25 | 0 | 2 | 2 |
| 379 | 传奇坠机王戴笠 | 1079 | 27 | 1 | 2 | 24 | 0 | 2 | 2 |
| 380 | 寶咘蘭爸爸 | — | 27 | 0 | 4 | 23 | 0 | 3 | 1 |
| 381 | 龍#32 | 806 | 27 | 2 | 2 | 23 | 0 | 3 | 1 |
| 382 | ALKinator | 1702 | 26 | 7 | 4 | 15 | 0 | 2 | 2 |
| 383 | Ayudit | 1646 | 26 | 2 | 2 | 22 | 0 | 3 | 2 |
| 384 | CoffeeRogue5130@live | 1500 | 26 | 0 | 0 | 26 | 0 | 1 | 1 |
| 385 | OakSteaks@live | 1584 | 26 | 0 | 1 | 25 | 0 | 1 | 1 |
| 386 | PanzerKiller_li | 1414 | 26 | 0 | 3 | 23 | 0 | 3 | 2 |
| 387 | RTing | — | 26 | 0 | 7 | 19 | 0 | 7 | 4 |
| 388 | Refader_fd_ | 463 | 26 | 0 | 1 | 25 | 0 | 2 | 2 |
| 389 | WildSneg | 1855 | 26 | 13 | 0 | 13 | 0 | 2 | 2 |
| 390 | イクイノックスに押しつぶされ圧死 | 1446 | 26 | 13 | 9 | 4 | 0 | 5 | 3 |
| 391 | 爱吃杂鱼的橙猫猫 | 1551 | 26 | 2 | 4 | 20 | 0 | 4 | 3 |
| 392 | Grumbleburr | — | 25 | 2 | 4 | 19 | 0 | 1 | 1 |
| 393 | HEIYE | 1537 | 25 | 1 | 3 | 21 | 0 | 3 | 3 |
| 394 | JukkelJosh@live | 1398 | 25 | 0 | 0 | 25 | 0 | 1 | 1 |
| 395 | Kalashnikevin | 1813 | 25 | 0 | 1 | 24 | 0 | 4 | 4 |
| 396 | Lakot25 | — | 25 | 0 | 2 | 23 | 0 | 2 | 1 |
| 397 | MrBobBuild | 1707 | 25 | 1 | 0 | 24 | 0 | 4 | 2 |
| 398 | PoldCheer | — | 25 | 3 | 0 | 22 | 0 | 4 | 1 |
| 399 | Pumall | 1160 | 25 | 6 | 2 | 17 | 0 | 4 | 1 |
| 400 | SoftWhiteWolf@live | 1435 | 25 | 0 | 0 | 25 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.