| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 576 | rezo88 | 1770 | 11 | 0 | 0 | 11 | 0 | 2 | 1 |
| 577 | 伯乐看了我直呼好马 | 1560 | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 578 | 2wh5mg93qo | — | 10 | 0 | 0 | 10 | 0 | 2 | 1 |
| 579 | 615891132 | 1064 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 580 | ChiisanaUma | 1630 | 10 | 0 | 0 | 10 | 0 | 2 | 2 |
| 581 | DeadAngels | — | 10 | 0 | 0 | 10 | 0 | 2 | 1 |
| 582 | Dimidroll777 | 1669 | 10 | 0 | 2 | 8 | 0 | 2 | 1 |
| 583 | GunzerkerYee | 1368 | 10 | 0 | 1 | 9 | 0 | 4 | 2 |
| 584 | Hryspe | 1112 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 585 | Imagine_Edison | 1772 | 10 | 0 | 2 | 8 | 0 | 2 | 2 |
| 586 | JacobWOOOBI | — | 10 | 1 | 0 | 9 | 0 | 2 | 1 |
| 587 | LeGeNDa_17 | 1482 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 588 | Nexati | 1580 | 10 | 0 | 0 | 10 | 0 | 3 | 1 |
| 589 | RSL_Loneris | 1879 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 590 | SpookyDoge574812 | 1476 | 10 | 0 | 5 | 5 | 0 | 1 | 1 |
| 591 | StrAnGe_ReD_FoX | 1981 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 592 | SuperJpMega | 1594 | 10 | 0 | 0 | 10 | 0 | 2 | 2 |
| 593 | VARK_ | 1562 | 10 | 3 | 2 | 5 | 0 | 1 | 1 |
| 594 | Waaaaaaaargh | 1652 | 10 | 5 | 0 | 5 | 0 | 1 | 1 |
| 595 | WidowMakerUk73@psn | 871 | 10 | 0 | 4 | 6 | 0 | 1 | 1 |
| 596 | ZiminFan | 1460 | 10 | 5 | 0 | 5 | 0 | 1 | 1 |
| 597 | corleone1111 | 431 | 10 | 0 | 0 | 10 | 0 | 3 | 2 |
| 598 | endpiece | — | 10 | 0 | 0 | 10 | 0 | 2 | 1 |
| 599 | AbsolComms | 1588 | 9 | 2 | 2 | 5 | 0 | 3 | 2 |
| 600 | COLUMN柱 | — | 9 | 0 | 0 | 9 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.