| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | Maxorlando | 1538 | 48 | 5 | 13 | 30 | 0 | 4 | 3 |
| 177 | Yrrah#1 | 1767 | 48 | 0 | 2 | 46 | 0 | 2 | 1 |
| 178 | busbeet | 1685 | 48 | 3 | 10 | 35 | 0 | 4 | 3 |
| 179 | wootiwoo | 1511 | 48 | 1 | 9 | 38 | 0 | 6 | 3 |
| 180 | うどん2 | 1019 | 48 | 1 | 1 | 46 | 0 | 6 | 3 |
| 181 | -III- | 2072 | 47 | 1 | 2 | 44 | 0 | 6 | 3 |
| 182 | GreenDevil | 1690 | 47 | 2 | 2 | 43 | 0 | 4 | 4 |
| 183 | Lortiz53547 | 1423 | 47 | 0 | 5 | 42 | 0 | 5 | 2 |
| 184 | MacaconoirW@psn | 549 | 47 | 0 | 2 | 45 | 0 | 4 | 2 |
| 185 | MikaLanying | 1335 | 47 | 0 | 5 | 42 | 0 | 5 | 3 |
| 186 | packyszah300 | — | 47 | 5 | 0 | 42 | 0 | 2 | 2 |
| 187 | 圣园MIKA | 1567 | 47 | 0 | 2 | 45 | 0 | 4 | 2 |
| 188 | DrippyCossak@live | 914 | 46 | 3 | 7 | 36 | 0 | 4 | 4 |
| 189 | SerBiggusDiccus | 1546 | 46 | 5 | 15 | 26 | 0 | 4 | 2 |
| 190 | EpicBaconButie | 1658 | 45 | 4 | 6 | 35 | 0 | 4 | 3 |
| 191 | January1stoems | 1816 | 45 | 11 | 0 | 34 | 0 | 4 | 3 |
| 192 | Mememinister | 808 | 45 | 3 | 4 | 38 | 0 | 3 | 3 |
| 193 | Ra_Endymion1 | 1615 | 45 | 9 | 1 | 35 | 0 | 5 | 3 |
| 194 | Stillo12345 | 1549 | 45 | 1 | 2 | 42 | 0 | 2 | 1 |
| 195 | 区域防御学说 | 459 | 45 | 0 | 2 | 43 | 0 | 3 | 2 |
| 196 | ArturchikTrue | 1147 | 44 | 1 | 3 | 40 | 0 | 3 | 1 |
| 197 | Blaze10201@live | 1292 | 44 | 7 | 0 | 37 | 0 | 4 | 3 |
| 198 | LukeSky22 | 1775 | 44 | 10 | 9 | 25 | 0 | 7 | 3 |
| 199 | MC2333 | 748 | 44 | 2 | 4 | 38 | 0 | 4 | 3 |
| 200 | Moosebedj (AI) | — | 44 | 3 | 3 | 38 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.