| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1501 | eliasgamer8767@psn | 1188 | 22 | 0 | 0 | 22 | 0 | 2 | 2 |
| 1502 | elitmumin23 | 438 | 22 | 2 | 0 | 20 | 0 | 3 | 2 |
| 1503 | f3rid__italiano@psn | — | 22 | 0 | 0 | 22 | 0 | 1 | 1 |
| 1504 | fibrous-thief0@psn | 400 | 22 | 4 | 0 | 18 | 0 | 4 | 4 |
| 1505 | ieosjsj | 798 | 22 | 0 | 0 | 22 | 0 | 2 | 1 |
| 1506 | jugada_melosa@psn | — | 22 | 4 | 3 | 15 | 0 | 5 | 3 |
| 1507 | koikkalainenjooa | 727 | 22 | 3 | 0 | 19 | 0 | 3 | 2 |
| 1508 | mopasaa | 1504 | 22 | 3 | 2 | 17 | 0 | 2 | 2 |
| 1509 | soyzd_zzx | — | 22 | 1 | 5 | 16 | 0 | 4 | 3 |
| 1510 | undercontrol#1 | 917 | 22 | 3 | 5 | 14 | 0 | 2 | 1 |
| 1511 | ColMiKi | 1414 | 23 | 0 | 2 | 21 | 0 | 2 | 1 |
| 1512 | Exinot | — | 23 | 5 | 5 | 13 | 0 | 4 | 3 |
| 1513 | Friedrich848368@live | — | 23 | 0 | 0 | 23 | 0 | 4 | 4 |
| 1514 | KaZbek_official | 1208 | 23 | 7 | 2 | 14 | 0 | 6 | 3 |
| 1515 | Phalenola | 778 | 23 | 0 | 0 | 23 | 0 | 4 | 3 |
| 1516 | RatmanSupreme | 1303 | 23 | 7 | 0 | 16 | 0 | 3 | 1 |
| 1517 | Runikala_@psn | — | 23 | 1 | 0 | 22 | 0 | 2 | 1 |
| 1518 | Slp13KMosty | 473 | 23 | 0 | 0 | 23 | 0 | 3 | 2 |
| 1519 | Styn08@live | — | 23 | 7 | 0 | 16 | 0 | 4 | 2 |
| 1520 | Thon_Buri | 810 | 23 | 0 | 0 | 23 | 0 | 5 | 3 |
| 1521 | deadpoole_21@psn | — | 23 | 4 | 3 | 16 | 0 | 4 | 2 |
| 1522 | ixquic | 1270 | 23 | 0 | 6 | 17 | 0 | 3 | 3 |
| 1523 | mr_valba | 1188 | 23 | 3 | 2 | 18 | 0 | 6 | 4 |
| 1524 | numankaraca19 | 400 | 23 | 14 | 2 | 7 | 0 | 4 | 4 |
| 1525 | samuelvettu | 1349 | 23 | 2 | 1 | 20 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.