| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1701 | Risortik | 769 | 53 | 17 | 11 | 25 | 0 | 20 | 13 |
| 1702 | medicineseleven | 1416 | 53 | 3 | 4 | 46 | 0 | 11 | 6 |
| 1703 | sidjei56 | — | 53 | 6 | 10 | 37 | 0 | 10 | 8 |
| 1704 | MrSt0n3 | 1618 | 54 | 11 | 10 | 33 | 0 | 10 | 7 |
| 1705 | SeaBeastHUN@live | 512 | 54 | 0 | 7 | 47 | 0 | 2 | 2 |
| 1706 | Sydney_43YT | 907 | 54 | 3 | 4 | 47 | 0 | 8 | 6 |
| 1707 | anton_dubenko | 535 | 54 | 12 | 3 | 39 | 0 | 8 | 6 |
| 1708 | theaviator995 | 999 | 54 | 19 | 13 | 22 | 0 | 8 | 4 |
| 1709 | Увувя | 1340 | 54 | 6 | 9 | 39 | 0 | 4 | 4 |
| 1710 | Darth_Vedia | 1136 | 55 | 8 | 13 | 34 | 0 | 10 | 7 |
| 1711 | Thalazypeon | — | 55 | 6 | 4 | 45 | 0 | 7 | 5 |
| 1712 | Ing_Scout_D | — | 56 | 20 | 7 | 29 | 0 | 7 | 5 |
| 1713 | Pudimvuador1816@live | 947 | 56 | 3 | 1 | 52 | 0 | 6 | 3 |
| 1714 | Stummigiefel | 1563 | 56 | 3 | 2 | 51 | 0 | 12 | 6 |
| 1715 | jacobhunt2008 | 1101 | 56 | 6 | 8 | 42 | 0 | 10 | 6 |
| 1716 | kis019293883 | 761 | 56 | 8 | 19 | 29 | 0 | 11 | 9 |
| 1717 | Мышебор | — | 56 | 8 | 4 | 44 | 0 | 3 | 2 |
| 1718 | KESHAPIPISKIN | 714 | 57 | 6 | 4 | 47 | 0 | 2 | 1 |
| 1719 | Keazd | 1544 | 57 | 9 | 10 | 38 | 0 | 3 | 2 |
| 1720 | mArc#1 | 745 | 57 | 5 | 8 | 44 | 0 | 8 | 7 |
| 1721 | tlfluca@psn | — | 57 | 1 | 4 | 52 | 0 | 2 | 1 |
| 1722 | helfire4579@psn | — | 58 | 6 | 2 | 50 | 0 | 6 | 3 |
| 1723 | Rabadan_1995 | 494 | 60 | 3 | 17 | 40 | 0 | 9 | 7 |
| 1724 | melghemg | 486 | 60 | 1 | 3 | 56 | 0 | 7 | 5 |
| 1725 | tyevmaks07 | 757 | 60 | 2 | 5 | 53 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.