| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1801 | ARLECCHINO#1 | — | 69 | 12 | 5 | 52 | 0 | 8 | 6 |
| 1802 | Cylarawn | 1189 | 70 | 6 | 3 | 61 | 0 | 4 | 3 |
| 1803 | ReywayFr@psn | 496 | 70 | 7 | 2 | 61 | 0 | 7 | 7 |
| 1804 | aimil75@psn | 1176 | 70 | 8 | 11 | 51 | 0 | 23 | 13 |
| 1805 | McFlurry67 | 1290 | 71 | 5 | 8 | 58 | 0 | 8 | 7 |
| 1806 | TaZoVoD#1 | 1252 | 71 | 8 | 6 | 57 | 0 | 10 | 8 |
| 1807 | OkT9IБPёHok | 1066 | 72 | 10 | 15 | 47 | 0 | 18 | 12 |
| 1808 | SkamarokhTsar | 434 | 74 | 2 | 1 | 71 | 0 | 11 | 9 |
| 1809 | Dietrichulka | 1970 | 75 | 15 | 14 | 46 | 0 | 8 | 7 |
| 1810 | bUBYIN | 400 | 75 | 9 | 15 | 51 | 0 | 16 | 8 |
| 1811 | Ema9618 | 500 | 76 | 12 | 20 | 44 | 0 | 12 | 6 |
| 1812 | xNitatox | 1580 | 79 | 0 | 0 | 79 | 0 | 4 | 4 |
| 1813 | boeta_beer | 741 | 80 | 16 | 10 | 54 | 0 | 8 | 5 |
| 1814 | Den_Kule_Banan | 961 | 81 | 5 | 9 | 67 | 0 | 5 | 4 |
| 1815 | Guigz7777@live | 1184 | 81 | 11 | 9 | 61 | 0 | 17 | 10 |
| 1816 | Sukeaban#1 | 1243 | 81 | 4 | 20 | 57 | 0 | 8 | 6 |
| 1817 | VenTIS | 982 | 81 | 2 | 4 | 75 | 0 | 7 | 4 |
| 1818 | sdsvcsdfsf456 | — | 81 | 6 | 6 | 69 | 0 | 8 | 5 |
| 1819 | JuiceSodas@live | 400 | 82 | 4 | 4 | 74 | 0 | 17 | 12 |
| 1820 | boju69 | 1520 | 82 | 10 | 6 | 66 | 0 | 6 | 3 |
| 1821 | JamieOliveoil | — | 84 | 4 | 19 | 61 | 0 | 8 | 6 |
| 1822 | GermanDustpan | 1481 | 85 | 8 | 4 | 73 | 0 | 15 | 7 |
| 1823 | spiritofthunder | — | 86 | 10 | 5 | 71 | 0 | 6 | 4 |
| 1824 | Antistyler | 1809 | 88 | 19 | 11 | 58 | 0 | 7 | 6 |
| 1825 | kevin445500tw | 939 | 88 | 4 | 12 | 72 | 0 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.