| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1926 | C3Gl4STY | 769 | 68 | 7 | 33 | 28 | 0 | 18 | 11 |
| 1927 | KenderGuy | 572 | 68 | 3 | 3 | 62 | 0 | 6 | 4 |
| 1928 | PK32 | 1764 | 68 | 2 | 11 | 55 | 0 | 10 | 7 |
| 1929 | ReamerDestroyer | 468 | 68 | 6 | 7 | 55 | 0 | 9 | 4 |
| 1930 | Yhaeladrian345@live | 884 | 68 | 5 | 0 | 63 | 0 | 4 | 3 |
| 1931 | maksimtarasov477 | 449 | 68 | 7 | 6 | 55 | 0 | 8 | 5 |
| 1932 | ARLECCHINO#1 | — | 69 | 12 | 5 | 52 | 0 | 8 | 6 |
| 1933 | ermignat | 481 | 69 | 14 | 19 | 36 | 0 | 19 | 14 |
| 1934 | Cylarawn | 1189 | 70 | 6 | 3 | 61 | 0 | 4 | 3 |
| 1935 | aimil75@psn | 1194 | 70 | 8 | 11 | 51 | 0 | 23 | 13 |
| 1936 | McFlurry67 | 1290 | 71 | 5 | 8 | 58 | 0 | 8 | 7 |
| 1937 | TaZoVoD#1 | 1252 | 71 | 8 | 6 | 57 | 0 | 10 | 8 |
| 1938 | SkamarokhTsar | 434 | 74 | 2 | 1 | 71 | 0 | 11 | 9 |
| 1939 | Youle18 | 1767 | 74 | 11 | 5 | 58 | 0 | 8 | 7 |
| 1940 | Dietrichulka | 1970 | 75 | 15 | 14 | 46 | 0 | 8 | 7 |
| 1941 | KESHAPIPISKIN | 693 | 75 | 8 | 5 | 62 | 0 | 3 | 2 |
| 1942 | bUBYIN | 400 | 75 | 9 | 15 | 51 | 0 | 16 | 8 |
| 1943 | Ema9618 | 500 | 76 | 12 | 20 | 44 | 0 | 12 | 6 |
| 1944 | crispeko#1 | 1169 | 77 | 17 | 12 | 48 | 0 | 4 | 2 |
| 1945 | SEDUU233 | — | 78 | 5 | 7 | 66 | 0 | 9 | 6 |
| 1946 | ReywayFr@psn | 496 | 79 | 7 | 2 | 70 | 0 | 9 | 8 |
| 1947 | xNitatox | 1580 | 79 | 0 | 0 | 79 | 0 | 4 | 4 |
| 1948 | boeta_beer | 741 | 80 | 16 | 10 | 54 | 0 | 8 | 5 |
| 1949 | Den_Kule_Banan | 961 | 81 | 5 | 9 | 67 | 0 | 5 | 4 |
| 1950 | Guigz7777@live | 1184 | 81 | 11 | 9 | 61 | 0 | 17 | 10 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.