| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1401 | papucterupe | 446 | 3 | 3 | 0 | 0 | 0 | 3 | 2 |
| 1402 | qt_aquaz44@psn | 408 | 3 | 0 | 0 | 3 | 0 | 1 | 1 |
| 1403 | ratablr_tense81@psn | 400 | 3 | 0 | 0 | 3 | 0 | 2 | 1 |
| 1404 | senrylu | — | 3 | 0 | 0 | 3 | 0 | 1 | 1 |
| 1405 | silent-brother99@psn | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1406 | slavatyla#1 | — | 3 | 0 | 0 | 3 | 0 | 1 | 1 |
| 1407 | stas05_kobelev | 400 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1408 | surionather | — | 3 | 0 | 0 | 3 | 0 | 1 | 1 |
| 1409 | tocchy_1010jp | — | 3 | 2 | 0 | 1 | 0 | 1 | 1 |
| 1410 | typical_hunter1@psn | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1411 | Веттег_Вготнег | — | 3 | 1 | 0 | 2 | 0 | 2 | 2 |
| 1412 | ГенералМайонез#14 | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1413 | КАЛАБАНОВ#1 | — | 3 | 0 | 0 | 3 | 0 | 1 | 1 |
| 1414 | МАКС#35 | 400 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1415 | вовка1998 | — | 3 | 3 | 0 | 0 | 0 | 2 | 1 |
| 1416 | запомнигатснетро | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1417 | рыжийкотверный | 658 | 3 | 1 | 2 | 0 | 0 | 2 | 1 |
| 1418 | ханма | — | 3 | 1 | 0 | 2 | 0 | 1 | 1 |
| 1419 | 重生之我在安东星服徭役 | 1330 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1420 | -XAHTEP- | 1883 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1421 | 11doomv | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1422 | 2slimeyylaquaaa | 1032 | 2 | 0 | 0 | 2 | 0 | 2 | 1 |
| 1423 | ADHD27 | 1380 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1424 | AShaperOfWorlds | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1425 | Akito0v0 | 778 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.