| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1526 | deo_n | 1184 | 2 | 0 | 1 | 1 | 0 | 1 | 1 |
| 1527 | dragon_Shimmy@psn | — | 2 | 0 | 1 | 1 | 0 | 2 | 1 |
| 1528 | drtg007 | — | 2 | 1 | 0 | 1 | 0 | 1 | 1 |
| 1529 | dа11аs | — | 2 | 1 | 1 | 0 | 0 | 2 | 2 |
| 1530 | geepasalex98 | — | 2 | 0 | 0 | 2 | 0 | 2 | 2 |
| 1531 | germanovleva | 400 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1532 | gladiator154rus@psn | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1533 | golshanijavad76 | 441 | 2 | 0 | 2 | 0 | 0 | 2 | 1 |
| 1534 | haptisk_ble@psn | 400 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1535 | hirro_ | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1536 | howard0426 | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1537 | hyunjunll | — | 2 | 1 | 0 | 1 | 0 | 2 | 2 |
| 1538 | ipatow_d_2011 | 751 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1539 | jasonpak2530 | 696 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1540 | ju1je3kxfn | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1541 | kinpen#1 | 1735 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1542 | kirill_koshelev_#1 | 400 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1543 | kobra209k | 429 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1544 | kose1312@live | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1545 | koshevar111 | 1480 | 2 | 1 | 0 | 1 | 0 | 1 | 1 |
| 1546 | lc_kennedy1112 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1547 | makrel0 | 635 | 2 | 1 | 0 | 1 | 0 | 1 | 1 |
| 1548 | martinjanci | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1549 | metalmelter333@psn | — | 2 | 1 | 1 | 0 | 0 | 2 | 1 |
| 1550 | mirco_fabbian | 458 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.