| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | Yuudachi_03 | 1062 | 36 | 4 | 2 | 30 | 0 | 3 | 2 |
| 177 | vidalchus@live | 400 | 36 | 4 | 1 | 31 | 0 | 9 | 6 |
| 178 | 6Jl9Tb | — | 35 | 4 | 9 | 22 | 0 | 6 | 3 |
| 179 | Cornhub_com | 1378 | 35 | 5 | 7 | 23 | 0 | 1 | 1 |
| 180 | Crazy7sk | 1427 | 35 | 7 | 1 | 27 | 0 | 2 | 2 |
| 181 | Portuga#8 | — | 35 | 3 | 0 | 32 | 0 | 4 | 3 |
| 182 | senioryaju | 1465 | 35 | 7 | 9 | 19 | 0 | 5 | 4 |
| 183 | tristanberlifico | 1304 | 35 | 4 | 4 | 27 | 0 | 8 | 4 |
| 184 | tytyuuu | — | 35 | 1 | 1 | 33 | 0 | 2 | 2 |
| 185 | Kseleri | 507 | 34 | 2 | 2 | 30 | 0 | 3 | 3 |
| 186 | MrDuck#1 | — | 34 | 10 | 0 | 24 | 0 | 6 | 3 |
| 187 | Mr_Atom_ | 1190 | 34 | 5 | 0 | 29 | 0 | 7 | 3 |
| 188 | Nirnhorn@live | 1508 | 34 | 9 | 1 | 24 | 0 | 2 | 2 |
| 189 | Oleg_918 | — | 34 | 4 | 5 | 25 | 0 | 4 | 2 |
| 190 | TuesdayNight | — | 34 | 12 | 2 | 20 | 0 | 5 | 3 |
| 191 | rifatnadyrsin | 546 | 34 | 5 | 0 | 29 | 0 | 2 | 1 |
| 192 | Отрыжка#3 | 1600 | 34 | 5 | 3 | 26 | 0 | 10 | 5 |
| 193 | Cy8126 | 644 | 33 | 5 | 0 | 28 | 0 | 4 | 3 |
| 194 | MISATO#2 | 1183 | 33 | 0 | 2 | 31 | 0 | 2 | 2 |
| 195 | StEK_0@psn | 1099 | 33 | 3 | 3 | 27 | 0 | 4 | 3 |
| 196 | Yakakashi_Mnuruk | 567 | 33 | 4 | 7 | 22 | 0 | 4 | 4 |
| 197 | alex_donbass#1 | 1478 | 33 | 7 | 7 | 19 | 0 | 3 | 3 |
| 198 | antontank199555 | 701 | 33 | 4 | 6 | 23 | 0 | 7 | 5 |
| 199 | mangustss | 1410 | 33 | 9 | 8 | 16 | 0 | 8 | 3 |
| 200 | patelin_allogene@psn | 648 | 33 | 1 | 1 | 31 | 0 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.