| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2026 | cvatbelix | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2027 | dblockontop@live | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2028 | deepinsym | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2029 | desant_159 | 890 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2030 | divided_pickle2@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2031 | eeltz | 843 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2032 | engaged_quiz3@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2033 | f7c7yfutyq | 646 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2034 | falen_angel42190 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2035 | fgvfgfggbgd | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2036 | fox465#1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2037 | franciscocaeiro@psn | 500 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2038 | giwainerwacker01 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2039 | gorbel14 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2040 | greygreygreygrey | 1604 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2041 | hannzi | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2042 | hookas#1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2043 | i_sweat_on_EDX@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2044 | israelmogger@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2045 | ivan_d_smr | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2046 | jannias17 | 877 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2047 | jodla77@gplay | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2048 | juan_o_savin@psn | 400 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2049 | jvjaksim#1 | 662 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2050 | kabus_kral46@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.