| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2051 | kauraki_F1J1@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2052 | kdron1 | 459 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2053 | kirya_gladkikh_2 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2054 | kraków | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2055 | maks#263 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2056 | marinavoicehovsk | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2057 | matata779@psn | 400 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2058 | mekrym_aqruxrust | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2059 | mosno1841 | 652 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2060 | motik8903 | 400 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2061 | muted-sunblock2@psn | 1491 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2062 | niftuk96rus | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2063 | niklklemen | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2064 | nord2021@psn | 637 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2065 | offline-hamlet33@psn | 400 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2066 | original_Roboter@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2067 | patyyotuf | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2068 | picky-reform30@psn | 450 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2069 | qdtjox | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2070 | ra3tam92420@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2071 | raiefpe | 1161 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2072 | riyan32 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 2073 | rudnevelisej49 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2074 | rus154sibir | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2075 | saksafonnotanton | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.