| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Kirill63758 | — | 14 | 6 | 8 | 0 | 0 | 2 | 2 |
| 2 | PeaceBroIII | 411 | 7 | 2 | 5 | 0 | 0 | 3 | 3 |
| 3 | Андрей_1989_ | 400 | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 4 | 아군병사는이몸을지키지못했다 | 498 | 4 | 2 | 2 | 0 | 0 | 1 | 1 |
| 5 | sdggaeben (AI) | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 6 | _Chr0m1c_ | 1556 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 7 | ETMC87645979 | 1585 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.