| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | Bombardino-NVA | 982 | 11 | 5 | 6 | 0 | 0 | 4 | 3 |
| 102 | Canis_Aureus | 529 | 11 | 7 | 4 | 0 | 0 | 2 | 2 |
| 103 | Cheebs123456@psn | 1330 | 11 | 5 | 6 | 0 | 0 | 4 | 1 |
| 104 | ChoombA | 1773 | 11 | 4 | 7 | 0 | 0 | 3 | 3 |
| 105 | CityRooster | 1353 | 11 | 5 | 6 | 0 | 0 | 3 | 2 |
| 106 | EdibleReservoir26 | 1718 | 11 | 6 | 5 | 0 | 0 | 3 | 2 |
| 107 | JoshALLEN17 | 1406 | 11 | 7 | 4 | 0 | 0 | 2 | 1 |
| 108 | LegateJairon | 1197 | 11 | 3 | 8 | 0 | 0 | 1 | 1 |
| 109 | Ovely | — | 11 | 5 | 6 | 0 | 0 | 1 | 1 |
| 110 | apdroid9 | 957 | 11 | 4 | 7 | 0 | 0 | 3 | 3 |
| 111 | freedomjustice | 1316 | 11 | 2 | 9 | 0 | 0 | 3 | 2 |
| 112 | pabloyopasa1234 | 1288 | 11 | 6 | 5 | 0 | 0 | 3 | 1 |
| 113 | ssinkk@psn | 1474 | 11 | 1 | 10 | 0 | 0 | 5 | 5 |
| 114 | АртурМаратович | 1977 | 11 | 1 | 10 | 0 | 0 | 3 | 1 |
| 115 | Клёвый_Герой | — | 11 | 3 | 8 | 0 | 0 | 4 | 4 |
| 116 | 台军于北辰 | 1264 | 11 | 1 | 10 | 0 | 0 | 2 | 2 |
| 117 | 喵兄不凶 | 1399 | 11 | 8 | 3 | 0 | 0 | 3 | 2 |
| 118 | AllahTheGreat | 1674 | 10 | 4 | 6 | 0 | 0 | 3 | 2 |
| 119 | EgorGolov | 1558 | 10 | 5 | 5 | 0 | 0 | 2 | 2 |
| 120 | Ger_Memel | 1737 | 10 | 5 | 5 | 0 | 0 | 1 | 1 |
| 121 | HKcom | 1401 | 10 | 9 | 1 | 0 | 0 | 1 | 1 |
| 122 | HaZE_双管霰弹打天下 | — | 10 | 6 | 4 | 0 | 0 | 2 | 1 |
| 123 | KonradeMorcegao | 919 | 10 | 5 | 5 | 0 | 0 | 3 | 3 |
| 124 | LU1SJJ | 1613 | 10 | 1 | 9 | 0 | 0 | 3 | 1 |
| 125 | Nightwing#11 | 400 | 10 | 5 | 5 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.