| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | FhelippeBr | 819 | 41 | 5 | 23 | 13 | 0 | 9 | 6 |
| 27 | ondrek_parek | — | 41 | 9 | 15 | 17 | 0 | 10 | 6 |
| 28 | MrGr4y | 633 | 39 | 9 | 11 | 19 | 0 | 7 | 5 |
| 29 | telling_ray84@psn | 400 | 39 | 7 | 14 | 18 | 0 | 8 | 7 |
| 30 | kirnic21 | 579 | 38 | 5 | 28 | 5 | 0 | 17 | 9 |
| 31 | zed80953 | 768 | 38 | 5 | 15 | 18 | 0 | 14 | 9 |
| 32 | 手滑了一下下 | 649 | 38 | 7 | 13 | 18 | 0 | 6 | 5 |
| 33 | pktn | 681 | 36 | 9 | 12 | 15 | 0 | 7 | 7 |
| 34 | 我只是条咸鱼 | 1803 | 36 | 4 | 16 | 16 | 0 | 3 | 3 |
| 35 | Kellanskey12 | 1084 | 35 | 7 | 11 | 17 | 0 | 4 | 4 |
| 36 | Nezeri__ | — | 35 | 0 | 1 | 34 | 0 | 1 | 1 |
| 37 | he_ho_pannekoek | 645 | 35 | 8 | 9 | 18 | 0 | 7 | 4 |
| 38 | honda650transalp@psn | — | 34 | 2 | 5 | 27 | 0 | 1 | 1 |
| 39 | Galick10 | 1300 | 33 | 6 | 9 | 18 | 0 | 6 | 3 |
| 40 | Voenkom#1 | — | 33 | 9 | 6 | 18 | 0 | 9 | 4 |
| 41 | Ragdays | 1257 | 32 | 5 | 5 | 22 | 0 | 6 | 3 |
| 42 | AlexBMWx5 | 400 | 31 | 3 | 7 | 21 | 0 | 9 | 8 |
| 43 | DangerDong | 1240 | 31 | 3 | 6 | 22 | 0 | 4 | 3 |
| 44 | aniketos85 | 401 | 31 | 5 | 9 | 17 | 0 | 6 | 6 |
| 45 | sasha#88 | 750 | 31 | 2 | 29 | 0 | 0 | 10 | 8 |
| 46 | 呆唯被佳树绕侧无法战胜 | 1611 | 31 | 9 | 7 | 15 | 0 | 6 | 5 |
| 47 | Rigor_bear | 1482 | 30 | 8 | 5 | 17 | 0 | 5 | 5 |
| 48 | ledok43 | 883 | 29 | 4 | 14 | 11 | 0 | 4 | 2 |
| 49 | volyt_41rus | 1040 | 29 | 6 | 6 | 17 | 0 | 14 | 9 |
| 50 | attila181 | 690 | 28 | 2 | 18 | 8 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.