| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | G_T_OonizukaoO | 1376 | 13 | 2 | 4 | 7 | 0 | 2 | 1 |
| 152 | Hanible145 | 400 | 13 | 2 | 6 | 5 | 0 | 7 | 5 |
| 153 | IveVeliki | 1454 | 13 | 1 | 4 | 8 | 0 | 1 | 1 |
| 154 | Luftwaafe | — | 13 | 7 | 5 | 1 | 0 | 4 | 3 |
| 155 | MODESTAS#1 | — | 13 | 6 | 7 | 0 | 0 | 4 | 1 |
| 156 | PorkaAbator | 433 | 13 | 2 | 4 | 7 | 0 | 7 | 4 |
| 157 | Ruskie5150 | 400 | 13 | 0 | 9 | 4 | 0 | 3 | 2 |
| 158 | Shinobi4712@psn | 423 | 13 | 2 | 4 | 7 | 0 | 2 | 1 |
| 159 | augustgg1 | — | 13 | 1 | 4 | 8 | 0 | 4 | 3 |
| 160 | byrd65 | 1655 | 13 | 0 | 4 | 9 | 0 | 2 | 1 |
| 161 | feli3d115@psn | — | 13 | 3 | 4 | 6 | 0 | 1 | 1 |
| 162 | ghost-d026@psn | 400 | 13 | 0 | 2 | 11 | 0 | 2 | 2 |
| 163 | AMH_152 | 903 | 12 | 1 | 6 | 5 | 0 | 3 | 2 |
| 164 | Anarchy_3210 | 1116 | 12 | 0 | 3 | 9 | 0 | 2 | 1 |
| 165 | Bears105847@live | 400 | 12 | 1 | 1 | 10 | 0 | 3 | 3 |
| 166 | Flaming_Duck | — | 12 | 4 | 5 | 3 | 0 | 3 | 3 |
| 167 | GunFreeZ0ne | 920 | 12 | 1 | 8 | 3 | 0 | 3 | 2 |
| 168 | Matous_CZ@psn | 1415 | 12 | 2 | 6 | 4 | 0 | 4 | 3 |
| 169 | RiverEvening74@live | 840 | 12 | 1 | 1 | 10 | 0 | 3 | 3 |
| 170 | WELDER_161-RUS | — | 12 | 1 | 3 | 8 | 0 | 1 | 1 |
| 171 | bax85 | 827 | 12 | 4 | 4 | 4 | 0 | 3 | 2 |
| 172 | gkxffkrb | — | 12 | 4 | 7 | 1 | 0 | 2 | 1 |
| 173 | johnnyjohn2008@psn | — | 12 | 5 | 4 | 3 | 0 | 4 | 2 |
| 174 | neblina-lindo3@psn | 919 | 12 | 0 | 1 | 11 | 0 | 2 | 1 |
| 175 | someoneinworld | 1745 | 12 | 0 | 7 | 5 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.