| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | -南宫婉紫灵元瑶梅凝宋玉慕沛灵- | 1660 | 16 | 10 | 6 | 0 | 0 | 3 | 1 |
| 102 | Jesus19507 | — | 16 | 14 | 2 | 0 | 0 | 1 | 1 |
| 103 | McByandis | — | 16 | 12 | 4 | 0 | 0 | 1 | 1 |
| 104 | Yto4kaChpokolo | 1039 | 16 | 9 | 7 | 0 | 0 | 6 | 4 |
| 105 | caonimagj | 1492 | 16 | 8 | 8 | 0 | 0 | 2 | 2 |
| 106 | icarditutu | 1454 | 16 | 15 | 1 | 0 | 0 | 3 | 2 |
| 107 | madcalpaise | — | 16 | 13 | 3 | 0 | 0 | 3 | 1 |
| 108 | panzerbt | 1969 | 16 | 8 | 8 | 0 | 0 | 3 | 2 |
| 109 | 伯乐看了我直呼好马 | 1560 | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 110 | 锤碎鼠头 | 1724 | 16 | 8 | 8 | 0 | 0 | 5 | 3 |
| 111 | 8fnjbswwj (AI) | — | 15 | 10 | 5 | 0 | 0 | 1 | 1 |
| 112 | BWD一坨稀史 | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 113 | CretinousFiend | 1057 | 15 | 9 | 6 | 0 | 0 | 2 | 1 |
| 114 | DeanBucha | 475 | 15 | 9 | 6 | 0 | 0 | 2 | 2 |
| 115 | Ghostrick | 1733 | 15 | 13 | 2 | 0 | 0 | 3 | 2 |
| 116 | Kwsk | 400 | 15 | 11 | 4 | 0 | 0 | 1 | 1 |
| 117 | Mramsterand | — | 15 | 5 | 10 | 0 | 0 | 3 | 1 |
| 118 | ThinMint | 400 | 15 | 13 | 2 | 0 | 0 | 2 | 2 |
| 119 | TomateDREI | 1715 | 15 | 14 | 1 | 0 | 0 | 1 | 1 |
| 120 | Bulletproof#4 | 1531 | 14 | 12 | 2 | 0 | 0 | 2 | 1 |
| 121 | DM46 | 563 | 14 | 8 | 6 | 0 | 0 | 1 | 1 |
| 122 | FieldCommandr | 1195 | 14 | 13 | 1 | 0 | 0 | 3 | 2 |
| 123 | GalfierXx | — | 14 | 12 | 2 | 0 | 0 | 2 | 1 |
| 124 | KardanScadowskiy | 1642 | 14 | 9 | 5 | 0 | 0 | 4 | 3 |
| 125 | Mahtilda | — | 14 | 9 | 5 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.