| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | iSCOUT#1 | 1500 | 59 | 41 | 18 | 0 | 0 | 10 | 9 |
| 277 | Milfman#1 | 1781 | 67 | 53 | 14 | 0 | 0 | 13 | 10 |
| 278 | Crosseyes_Clare | 1179 | 68 | 34 | 34 | 0 | 0 | 17 | 9 |
| 279 | __Evil_Enot__ | 1636 | 83 | 44 | 39 | 0 | 0 | 14 | 9 |
| 280 | Almanac_ttv | 1783 | 98 | 56 | 42 | 0 | 0 | 15 | 11 |
| 281 | kunihin_tmb68 | — | 102 | 80 | 22 | 0 | 0 | 7 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.