decode: proto 302 · 2001 stat syncs · 520 zone events · 768 soldier mappings · 10.28s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ty#72 | 1146▲ +146 | 45 | 16 | 0 | 43 | 4 | 1.80 | 0 | 3373 |
| ROCHAFPS | 1088▲ +88 | 50 | 5 | 2 | 0 | 8 | 1.52 | 0 | 2775 |
| therapist_44@psn | 1136▲ +136 | 32 | 2 | 0 | 44 | 8 | 0.76 | 0 | 2551 |
| Borreezat | 1014▲ +14 | 50 | 26 | 0 | 0 | 9 | 0.83 | 0 | 2523 |
| Bonjour8888 | 1105▲ +105 | 50 | 11 | 0 | 0 | 7 | 1.56 | 0 | 1990 |
| Wechedjapeth | 1015▲ +15 | 20 | 8 | 2 | 15 | 12 | 0.47 | 0 | 1531 |
| sakhalin1964 | 1023▲ +23 | 37 | 4 | 0 | 3 | 5 | 1.12 | 0 | 1517 |
| I_Butt_Chug | 882▼ -118 | 31 | 3 | 0 | 0 | 8 | 0.97 | 0 | 1147 |
| Jahfoco | 961▼ -39 | 30 | 2 | 0 | 0 | 4 | 1.50 | 0 | 1070 |
| Barucho6148@live | 837▼ -163 | 13 | 2 | 0 | 0 | 9 | 0.37 | 0 | 490 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| XxMwittmannxX@psn | 1158▲ +158 | 77 | 48 | 3 | 0 | 0 | 77.00 | 0 | 5725 |
| palaciosomar947 | 1156▲ +156 | 75 | 51 | 1 | 0 | 6 | 2.27 | 0 | 4907 |
| jffhfhrh ✗ | 703▼ -147 | 27 | 23 | 1 | 41 | 11 | 0.52 | 0 | 3312 |
| Freddy_Bonbon2@psn ✗ | 703▼ -147 | 27 | 18 | 0 | 7 | 9 | 0.57 | 0 | 1741 |
| YoungCrackka | 865▼ -135 | 28 | 20 | 0 | 0 | 10 | 0.74 | 0 | 1525 |
| ajz_zavala@psn ✗ | 703▼ -147 | 34 | 12 | 0 | 0 | 2 | 3.09 | 0 | 1506 |
| Silentspector1 | 1041▲ +41 | 25 | 5 | 2 | 6 | 2 | 1.67 | 0 | 1214 |
| funnyinsect449@psn | 857▼ -143 | 21 | 12 | 0 | 0 | 13 | 0.45 | 0 | 1200 |
| g4br1elskYT@live | 869▼ -131 | 20 | 10 | 0 | 0 | 7 | 0.67 | 0 | 990 |
| ApeNikes (AI) | — | 4 | 2 | 0 | 16 | 4 | 0.18 | 0 | 754 |
| Bahun (AI) | — | 5 | 2 | 0 | 8 | 4 | 0.23 | 0 | 494 |
| telles (AI) | — | 2 | 1 | 0 | 0 | 8 | 0.04 | 0 | 235 |
| desmondhawk007@psn ✗ | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| Killer63119 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.