submachine gunPPD-34
BR 1·USSR·items/ppd_34
Caliber7.62 mm
Hit power5.36.36
Damage by distance
| 10m | 50m | 100m | 150m | 200m | 300m | 500m |
|---|
| 5.36.36 | 3.764.52 | 2.653.18 | 2.492.99 | 2.332.8 | 2.232.67 | 2.122.54 |
Bullet speed450 m/sec
Rate of fire per minute800 shots/min920 shots/min
Reload time2.6 sec2.34 sec
Reload time (partial)2.1 sec
Vertical recoil22.6820.41
Horizontal recoil13.32
Recoil direction0.41
Recoil vertical share63 %
ADS speed80 %
Recoil control60 %
Prone recoil80 %
Magazine25
Weight3.75 kg
Cartridge weight10 grams
Firing modesfull_auto, semi_auto
Shots deviation8471.4
Not shown in game — engine values
Kinetic damage mult0.96
Recoil amount0.04
Shot frequency (shots/sec)13.3
Sight distance0.15
Deviation recovery (extra)0.2
Max deviation20
Deviation: movement increase0, 15
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.84
Bullet typeball
Effective distance (m)100
Hit power mult5.5
Bullet mass (kg)0
Max distance (m)500
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefault
Computed
Hit Target Shots to kill (by range)2 hits to 17.8m · 3 hits to 69.3m · 4 hits to 147.4m · 5 hits beyond2 hits to 39.5m · 3 hits to 94.3m · 4 hits beyond
One-shot headshotto 10mto 50m
Time to kill (by range, s)10m: 0.08, 50m: 0.15, 100m: 0.23, 200m: 0.310m: 0.07, 50m: 0.13, 100m: 0.2, 200m: 0.2
Time to kill (with bullet flight at muzzle speed, s)10m: 0.1, 50m: 0.26, 100m: 0.45, 200m: 0.7410m: 0.09, 50m: 0.24, 100m: 0.42, 200m: 0.64
Damage per second70.5297.31
Kills per magazine12
Magazine dump (s)1.881.63
Sustained DPS (with reload)29.5940.02
SpreadBase spread is 1.1× the median of 147 SMGs: 100 are tighter, 33 wider.
Roll Call dataKills12,739,660
Users319,637
Matches seen708,866
BR 1 matches32
BR 2 matches65,340
BR 3 matches147,729
BR 4 matches27,066
BR 5 matches42,957