| # | Faction | Win rate | Wins / Matches | Kills / match | Unique players |
|---|---|---|---|---|---|
| 1 | Japan | 51.4% | 31,198 / 60,705 | 286 | 111,725 |
| 2 | Axis | 50.9% | 71,384 / 140,241 | 343 | 202,302 |
| 3 | Western Allies | 50.3% | 53,007 / 105,342 | 328 | 164,825 |
| 4 | USSR | 49.6% | 47,361 / 95,422 | 323 | 156,789 |
Row vs column — win rate of each row faction when facing the column faction.
| Axis | Western Allies | USSR | Japan | |
|---|---|---|---|---|
| Axis | — | 50% 75,689 matches | 51% 63,196 matches | — |
| Western Allies | 50% 75,689 matches | — | — | 50% 28,383 matches |
| USSR | 49% 63,196 matches | — | — | 49% 31,182 matches |
| Japan | — | 50% 28,383 matches | 51% 31,182 matches | — |
Stats refreshed 91h ago · updated weekly
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.