Faction win rates & matchups

Win rate across matches the faction appeared in. Mirror matches (same faction on both sides) are excluded. Kills are per player per match.

#FactionWin rateWins / MatchesKills / playerUnique players
1Axis52.1%
296,199 / 568,64647.1435,723
2Japan49.6%
119,591 / 240,99649.4238,440
3Western Allies48.9%
206,520 / 422,11348.5356,751
4USSR48.3%
187,332 / 387,52947.0348,408

Head-to-head matchup matrix

Row vs column — win rate of each row faction when facing the column faction.

AxisWestern AlliesUSSRJapan
Axis52%
309,350 matches
52%
259,296 matches
Western Allies48%
309,350 matches
51%
112,763 matches
USSR48%
259,296 matches
50%
128,233 matches
Japan49%
112,763 matches
50%
128,233 matches

Win rate by battle rating

Match BR is the highest equipment BR actually used in the match (the game's lineup rule). Cells with under 50 matches are hidden.

FactionBR 1BR 2BR 3BR 4BR 5
Axis58.1%
353 matches
53.2%
111,699 matches
50.6%
274,481 matches
49.3%
40,488 matches
54.8%
141,617 matches
Western Allies51.1%
282 matches
46.7%
82,706 matches
51.1%
224,337 matches
49.8%
24,809 matches
45.3%
89,966 matches
USSR39.6%
283 matches
46.8%
42,983 matches
49.5%
212,392 matches
53.3%
43,883 matches
43.8%
87,980 matches
Japan49.1%
212 matches
54.3%
13,990 matches
48.0%
162,248 matches
46.2%
28,204 matches
57.9%
36,329 matches

Stats refreshed 8h ago · updated weekly

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.