decode: proto 302 · 1474 stat syncs · 622 zone events · 700 soldier mappings · 2.7s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FerchoMEX3544@live | 1172▲ +172 | 147 | 18 | 1 | 0 | 1 | 24.50 | 0 | 7440 |
| LATOTHESPY21@live | 1102▲ +102 | 84 | 1 | 6 | 0 | 0 | 84.00 | 0 | 6010 |
| Durpyjeff@live | 1154▲ +154 | 47 | 20 | 0 | 17 | 4 | 1.31 | 0 | 2954 |
| Trippy89189 (AI) | — | 39 | 8 | 0 | 0 | 4 | 1.70 | 0 | 2025 |
| Auton (AI) | — | 30 | 6 | 0 | 0 | 4 | 1.43 | 0 | 1304 |
| MuZeaga (AI) | — | 32 | 5 | 0 | 0 | 4 | 1.33 | 0 | 1240 |
| TARATHEPER (AI) | — | 24 | 8 | 0 | 0 | 3 | 1.41 | 0 | 1220 |
| Partin (AI) | — | 26 | 6 | 0 | 0 | 4 | 1.18 | 0 | 1150 |
| MrFox1723 (AI) | — | 20 | 6 | 0 | 0 | 3 | 1.25 | 0 | 858 |
| BigBabba114 (AI) | — | 18 | 3 | 0 | 0 | 4 | 0.82 | 0 | 718 |
| megamage (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| stratejakit@live | 839▼ -161 | 36 | 36 | 0 | 0 | 4 | 3.60 | 0 | 2360 |
| Shittimhee (AI) | — | 31 | 26 | 0 | 0 | 9 | 0.62 | 0 | 1860 |
| Dimon41362 (AI) | — | 23 | 20 | 0 | 0 | 11 | 0.40 | 0 | 1680 |
| urms34 (AI) | — | 20 | 19 | 0 | 0 | 10 | 0.36 | 0 | 1530 |
| Grint (AI) | — | 19 | 18 | 0 | 0 | 12 | 0.30 | 0 | 1240 |
| masterpranch (AI) | — | 19 | 18 | 0 | 0 | 9 | 0.38 | 0 | 1230 |
| Spotance (AI) | — | 15 | 14 | 1 | 0 | 10 | 0.26 | 0 | 1150 |
| BubsterDetalX (AI) | — | 14 | 12 | 0 | 0 | 10 | 0.26 | 0 | 780 |
| Yekabear19@live | 826▼ -174 | 7 | 7 | 0 | 0 | 2 | 0.78 | 0 | 595 |
| NikterC (AI) | — | 7 | 6 | 0 | 0 | 12 | 0.11 | 0 | 460 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.