submachine gunLanchester
BR 2·Allies·items/lanchester_32
Caliber9 mm
Hit power5.76.84
Damage by distance
| 10m | 50m | 100m | 150m | 200m | 300m | 500m |
|---|
| 5.76.84 | 4.395.27 | 3.313.97 | 2.853.42 | 2.683.21 | 2.513.01 | 2.282.74 |
Bullet speed400 m/sec
Rate of fire per minute600 shots/min690 shots/min
Reload time2.6 sec2.34 sec
Reload time (partial)2 sec
Vertical recoil33.5830.22
Horizontal recoil12.42
Recoil direction0.1
Recoil vertical share73 %
ADS speed80 %
Recoil control60 %
Magazine32
Weight5.2 kg
Cartridge weight11.2 grams
Firing modesfull_auto
Shots deviation8471.4
Not shown in game — engine values
Recoil amount0.05
Shot frequency (shots/sec)10
Sight distance0.05
Deviation recovery (extra)0.2
Max deviation20
Deviation: movement increase0, 15
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.84
Bullet typeball
Effective distance (m)150
Hit power mult5.7
Bullet mass (kg)0.01
Max distance (m)500
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefault
Computed
Hit Target Shots to kill (by range)2 hits to 31.3m · 3 hits to 98.7m · 4 hits beyond2 hits to 60.2m · 3 hits to 171.1m · 4 hits beyond
One-shot headshotto 50mto 50m
Time to kill (by range, s)10m: 0.1, 50m: 0.2, 100m: 0.3, 200m: 0.310m: 0.09, 50m: 0.09, 100m: 0.17, 200m: 0.26
Time to kill (with bullet flight at muzzle speed, s)10m: 0.12, 50m: 0.33, 100m: 0.55, 200m: 0.810m: 0.11, 50m: 0.21, 100m: 0.42, 200m: 0.76
Damage per second5778.66
Kills per magazine16
Magazine dump (s)3.22.78
Sustained DPS (with reload)31.4542.73
SpreadBase spread is 1.1× the median of 147 SMGs: 100 are tighter, 33 wider.
Roll Call dataKills6,990,439
Users93,154
Matches seen674,534
BR 1 matches8
BR 2 matches57,782
BR 3 matches132,556
BR 4 matches16,660
BR 5 matches49,869