decode: proto 302 · 2659 stat syncs · 1210 zone events · 1020 soldier mappings · 5.34s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CSquadxD@live | 1146▼ -10 | 103 | 72 | 1 | 0 | 8 | 2.24 | 1 | 8351 |
| johnnyjackoff | 1116▲ +116 | 95 | 57 | 0 | 32 | 6 | 2.44 | 1 | 6211 |
| KingBob538 | 818▼ -182 | 64 | 45 | 3 | 0 | 12 | 1.02 | 2 | 5205 |
| TinnierBead7639 | 830▼ -170 | 68 | 49 | 0 | 5 | 11 | 1.24 | 1 | 4534 |
| nottafall901 (AI) | — | 22 | 15 | 0 | 16 | 8 | 0.49 | 1 | 2834 |
| SirDie3 (AI) | — | 47 | 25 | 0 | 2 | 10 | 0.85 | 0 | 2549 |
| suckshaddulf (AI) | — | 21 | 9 | 0 | 4 | 8 | 0.44 | 2 | 2404 |
| LidGhost (AI) | — | 26 | 15 | 0 | 0 | 8 | 0.55 | 1 | 1709 |
| likcsgodotea (AI) | — | 16 | 11 | 1 | 0 | 7 | 0.41 | 2 | 1660 |
| thepopo153 (AI) | — | 8 | 7 | 0 | 0 | 6 | 0.24 | 0 | 804 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| rmtfql | 1188▲ +188 | 162 | 72 | 5 | 22 | 6 | 4.05 | 0 | 9841 |
| ColonalAfiSM | 890▼ -110 | 65 | 42 | 0 | 32 | 3 | 3.42 | 0 | 4558 |
| stev1984 | 1053▲ +53 | 65 | 43 | 2 | 8 | 5 | 3.10 | 0 | 4478 |
| nuguy1347 (AI) | — | 31 | 18 | 0 | 0 | 10 | 0.62 | 0 | 1614 |
| hantistoot21 (AI) | — | 29 | 20 | 0 | 0 | 11 | 0.48 | 0 | 1554 |
| MaizyMyPandza (AI) | — | 24 | 19 | 0 | 0 | 10 | 0.46 | 0 | 1530 |
| abage05 (AI) | — | 29 | 14 | 0 | 0 | 10 | 0.54 | 0 | 1454 |
| TimmyXD (AI) | — | 23 | 14 | 0 | 0 | 12 | 0.35 | 0 | 1314 |
| BlackStot98814 (AI) | — | 22 | 17 | 0 | 0 | 12 | 0.33 | 0 | 1244 |
| Annik47373 (AI) | — | 18 | 10 | 0 | 0 | 11 | 0.32 | 0 | 1015 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:08 | sector_1 | Team 1 | 8 | CSquadxD@live, KingBob538, suckshaddulf |
| 9:11 | h5p5x5 | Team 1 | 3 | nottafall901, likcsgodotea, suckshaddulf |
| 12:24 | sector_3 | Team 1 | 2 | likcsgodotea |
| 16:19 | sector_4_b | Team 1 | 5 | johnnyjackoff, KingBob538, TinnierBead7639, LidGhost |
| 24:14 | sector_5_b | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.