submachine gunBeretta M1918
BR 2·Germany·items/beretta_m1918
Caliber9 mm
Hit power5.76.84
Melee damage25
Damage by distance
| 10m | 50m | 100m | 150m | 200m | 300m | 500m |
|---|
| 5.76.84 | 4.395.27 | 3.313.97 | 2.853.42 | 2.683.21 | 2.513.01 | 2.282.74 |
Bullet speed400 m/sec
Rate of fire per minute900 shots/min1035 shots/min
Reload time2.6 sec2.34 sec
Reload time (partial)2 sec
Vertical recoil19.7617.78
Horizontal recoil18.24
Recoil vertical share52 %
ADS speed76 %
Recoil control60 %
Prone recoil80 %
Magazine25
Weight4 kg
Cartridge weight11.2 grams
Firing modesfull_auto
Shots deviation8975.65
Not shown in game — engine values
Recoil amount0.04
Shot frequency (shots/sec)15
Deviation recovery (extra)0.2
Max deviation20
Deviation: movement increase0, 15
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.1
Max spread angle0.89
Melee impulse10
Object damage2
Bullet typeball
Effective distance (m)150
Hit power mult5.7
Bullet mass (kg)0.01
Max distance (m)500
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefault
Computed
Hit Target Shots to kill (by range)2 hits to 31.3m · 3 hits to 98.7m · 4 hits beyond2 hits to 60.2m · 3 hits to 171.1m · 4 hits beyond
One-shot headshotto 50mto 50m
Time to kill (by range, s)10m: 0.07, 50m: 0.13, 100m: 0.2, 200m: 0.210m: 0.06, 50m: 0.06, 100m: 0.12, 200m: 0.17
Time to kill (with bullet flight at muzzle speed, s)10m: 0.09, 50m: 0.26, 100m: 0.45, 200m: 0.710m: 0.08, 50m: 0.18, 100m: 0.37, 200m: 0.67
Damage per second85.5117.99
Kills per magazine12
Magazine dump (s)1.671.45
Sustained DPS (with reload)33.445.13
SpreadBase spread is 1.1× the median of 147 SMGs: 134 are tighter, 12 wider.
Roll Call dataKills3,772,374
Users82,619
Matches seen548,208
BR 1 matches12
BR 2 matches60,849
BR 3 matches128,978
BR 4 matches11,444
BR 5 matches13,044